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-   -   Spells: Skins not working properly (/forums/showthread.php?t=120832)

Syft 09-02-2013 12:42 AM

Skins not working properly
 
This is how skins should work

"Hitting a Runed target is considered a "miss" until the rune is gone.
This is why melee procs will not go off until the rune is gone.
You do not suffer melee knockback while runed (spells can still push you around and stun you, however).
You also filter the Rune-absorbtion messages in your chat windows by setting "You being Missed"."

They do not

Here's a link of player's describing exactly how Rune and Skin's worked, I just remember from pvping all day that melees had to strip my skin to interrupt me with pushback, although stuns like bash and spell pushback still landed through skin.

http://www.therunes.net/forums/viewtopic.php?f=39&t=640

Alecta 09-02-2013 01:54 PM

I would have to dig through things code, but I am fairly sure you can proc on misses. (And that is by design, as far as I know.)

Quote:

"Hitting a Runed target is considered a "miss" until the rune is gone.
Quote:

although stuns like bash ... still landed through skin
Bash is a melee attack that can miss...

So the only real change that you are requesting is that you are currently getting melee pushback while runed and you shouldn't be?

nabsev 09-02-2013 03:18 PM

You can definately proc on miss; ie warrior/rogue pops avoidance disc but can still be proced on from a miss

Syft 09-04-2013 06:07 PM

Quote:

Originally Posted by Alecta (Post 1098209)
I would have to dig through things code, but I am fairly sure you can proc on misses. (And that is by design, as far as I know.)




Bash is a melee attack that can miss...

So the only real change that you are requesting is that you are currently getting melee pushback while runed and you shouldn't be?

Yea I don't really care about the procing issue so much but never on live you could not get melee pushback until your skin was off. I don't remember how procing worked on live, nor would I have any aversion to being proc'd on with skin up.

But I'm 100% certain I didn't get melee pushback while skinned. It's obvious everytime I fight an epic mage pet which seems to have even nastier pushback then most melee's, getting off a yonder at 1.0 is almost impossible, on live I never had this problem.

heartbrand 09-05-2013 10:14 AM

Proc on swing not hit

freez 09-26-2013 04:18 PM

another thing

lifetapping a runed target should not return health if the rune eats the whole tap.

atm u can be tapped for heals on a runed target.

Alecta 09-26-2013 05:45 PM

Quote:

atm u can be tapped for heals on a runed target.
Looked at this not too long ago and that didnt seem to be happening. When was the last time you saw that happen?

Colgate 09-26-2013 06:43 PM

as far as i know, melee does not currently push someone runed

i don't think bash/slam/kick interrupt either, but i don't play a class with access to that so not sure

Nirgon 09-26-2013 06:54 PM

Doesn't account for breaking a rune with half of a casted drain and getting healed for half of that

Alecta 09-26-2013 07:32 PM

Quote:

Originally Posted by Alecta (Post 1128403)
Looked at this not too long ago and that didnt seem to be happening. When was the last time you saw that happen?

I stand corrected.

[Thu Sep 26 18:05:44 2013] Alecta is surrounded by a shimmer of runes.
[Thu Sep 26 18:05:49 2013] You begin casting Touch of Night.
[Thu Sep 26 18:05:55 2013] You have been healed for 482 points of damage.
[Thu Sep 26 18:05:55 2013] Kronar beams a smile at Alecta
[Thu Sep 26 18:05:55 2013] Kronar says 'Ahhh, I feel much better now...'
[Thu Sep 26 18:05:55 2013] Alecta was hit by non-melee for 482 points of damage.
[Thu Sep 26 18:05:55 2013] Alecta staggers.

So yeah, it should heal you for the rune-mitigated damage, not the original damage.

Edit: How is this working in pve at the moment on p99? If you tap runed mob, does it heal you for full? If a mob taps a runed person, does it heal the mob?


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