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-   -   Game Mechanics: Kanras: NPCs have the potential to gate starting at 20% of their health (/forums/showthread.php?t=118832)

getsome 08-16-2013 11:47 AM

Kanras: NPCs have the potential to gate starting at 20% of their health
 
Observed a NPC being engaged on his spawn point gating more than five times and regenerating his health each time.

Is this the intended mechanic implemented from this patch? My recollection of this mechanic was that when you cleared to a npc and fought the npc on their bind point, they would not attempt to cast gate.

Motec 08-16-2013 12:09 PM

gonna go with a +1 on getsome's recollection here.

NPC's gated from maybe 80 units away from their spawn if I had to make an educated guess. And only from a certain level too? 40's or 50's?

Acrux Bcrux 08-16-2013 12:14 PM

Yea i remember the strategy back in the day was to kill gating mobs on their spawn to avoid this, no proof though. The drug use since the early 2000s may have damaged these memories and made new ones so we cant really go by this.

nilbog 08-16-2013 12:32 PM

Quote:

Originally Posted by getsome (Post 1076388)
Is this the intended mechanic implemented from this patch? My recollection of this mechanic was that when you cleared to a npc and fought the npc on their bind point, they would not attempt to cast gate.

That's the way it's written. If not working in that way, then definitely bugged.

What npc/zone specifically?

Nirgon 08-16-2013 12:43 PM

I linked that Emperor Chottal would gate if pulled all the way back to the first door in his crypt from live sources. If they fight on spawn they should not gate. The only NPC I know with special behavior is Esorpa of the Ring in WW and she gates at like 40ish.

nilbog 08-16-2013 12:58 PM

Quote:

Originally Posted by Nirgon (Post 1076475)
I linked that Emperor Chottal would gate if pulled all the way back to the first door in his crypt from live sources. If they fight on spawn they should not gate.

We've already had this talk..

http://i46.tinypic.com/1zn659k.jpg


It's set to 200 distance iirc. If that's not working, it's bugged like I said.

getsome 08-16-2013 02:44 PM

Quote:

Originally Posted by nilbog (Post 1076442)
That's the way it's written. If not working in that way, then definitely bugged.

What npc/zone specifically?

Tolapumj, Old Sebilis

Nirgon 08-16-2013 02:48 PM

Nilbog I'm agreeing with you and the results of that talk.

=)

Just referencing it as a reminder to bug section goers.

Freakish 08-18-2013 09:20 AM

I have had this happen on Tolapumj as well.
Seperate instance from Getsome.

Nirgon 08-18-2013 12:44 PM

Z axis might not count? You fought him right on top of where he spawns?


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