Project 1999

Project 1999 (/forums/index.php)
-   Bugs (/forums/forumdisplay.php?f=6)
-   -   Game Mechanics: Lesser charbone skeleton fleeing at low life (/forums/showthread.php?t=117823)

xhucknasty 08-08-2013 06:31 PM

Lesser charbone skeleton fleeing at low life
 
Last night a lesser charbone fled from me at less than 20% health and trained two more skeletons to me. I asked around and I've heard that undead don't flee, which was what I thought as well (hence me fighting so close to adds). This happened in Swamp of No Hope near iksar ruins south of Field of bone.

nilbog 01-14-2018 03:55 PM

Fixed, pending update

Rygar 01-15-2018 08:38 AM

Mr. Nilbog, I don't know if classic or not, but 'a fallen erudite' and all the undead ghosts in the Hole flee at 20% as well. Not sure if your update was to all undead or just this particular incident.

nilbog 01-15-2018 03:01 PM

Quote:

Originally Posted by Rygar (Post 2638750)
Mr. Nilbog, I don't know if classic or not, but 'a fallen erudite' and all the undead ghosts in the Hole flee at 20% as well. Not sure if your update was to all undead or just this particular incident.

Looks like the hole has many undead that flee... all of them. More information desired.

Just facts 01-16-2018 06:31 AM

Quote:

Originally Posted by nilbog (Post 2638908)
Looks like the hole has many undead that flee... all of them. More information desired.

There used to be a post on eqcleric site that described the run mechanic in detail, it never worked like it does on p99, the post even used the undead tower as an example of how it worked, as the mobs when running would only run inside a limited area of their normal spawn spot and not like you can see here where mobs can go from deep inside a dungeon to the entrance causing crazy large trains if they drop under the world when running at low health.
Will try and see if I can find the post when I get home after work.

maximum 04-24-2019 08:23 AM

Quote:

Originally Posted by nilbog (Post 2638423)
Fixed, pending update

Live now?

Dolalin 04-24-2019 09:57 AM

Mob flee on P99 isn't classic. They should only flee within a limited distance. It's got its own thread here I think.


All times are GMT -4. The time now is 03:03 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.