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-   -   We're lucky to be playing 14 years later (/forums/showthread.php?t=115584)

diplo 07-19-2013 11:50 AM

We're lucky to be playing 14 years later
 
I was just thinking about when the game first started and when Kunark released, how impossible some of the quests would be to figure out.

One specific example is the VP key. Being how rare Rotting Skeleton/Pained soul and how vague the quest information from the NPCs are, how long did it actually take for someone back on classic to successfully finish this quest.

It's not rare to spend like 50+ hours at rotting skeleton/pained soul, who woulda thunk to kill those two specific NPCs.

Shit's cray...we are lucky to have a wiki.

Bantam 1 07-19-2013 12:01 PM

I liked the game a little more when we didn't have a wiki.

Figuring it out was kinda fun.

Genedin 07-19-2013 12:08 PM

I always wonder these things.

Or those secret spawns behind walls you can walk through, or false trap doors, or other misc areas that dont seem like there is any reason something should be there but there is.

I had so many played hours just exploring the world, getting lost, discovering new things.
I'm glad to now have the wiki, but nothing is going to beat that raw sense of adventure all men pine for deep within their being.

Fael 07-19-2013 12:13 PM

It's not as improbable as you think. Ps and rs spawn roughly 1 outa 100 times. So if you have 25 servers there is a 25% chance one was up when kunark went live. Once the secret gets out. It's out.

Dolic

Nirgon 07-19-2013 12:13 PM

I liked it when night time was pitch black even for DE's

diplo 07-19-2013 12:40 PM

Quote:

Originally Posted by Nirgon (Post 1034942)
I liked it when night time was pitch black even for DE's

I couldn't see shit in Qhills on my erudite mage back on live...i was actually frightened as a 12 year old when i finally ventured out of qeynos into Qhills not knowing what to expect while i was nearly blind.

Quote:

Originally Posted by Fael (Post 1034941)
It's not as improbable as you think. Ps and rs spawn roughly 1 outa 100 times. So if you have 25 servers there is a 25% chance one was up when kunark went live. Once the secret gets out. It's out.

Dolic

You are correct, but the odds that people are exping that particular mob is also a variable factor, so I say that 25% chance brings it down to <5%

Nirgon 07-19-2013 01:16 PM

Good on you for admitting that. Can't say I was ever scared but.

I definitely had too many "FUCK!" moments of panic back in the day. Then again, maybe not enough.

LordSterben 07-19-2013 02:00 PM

Funny....I always thought the game was more fun when I had just started and had no idea what I was doing. When people still had tons of misconceptions and it wasn't possible to min/Max the hell out of everything. And when getting lost in GFay scared the crap out of me because i assumed that some random Balrog would find me and eat me. I used to follow the paths with laser precision, meeting every curve and jag step for step, after my friend told me it was safer to stick to the paths.

Trojanman 07-19-2013 02:12 PM

Quote:

Originally Posted by Nirgon (Post 1034942)
I liked it when night time was pitch black even for DE's

^This

Ahldagor 07-19-2013 02:36 PM

first char was half elf ranger and i got killed by a bat at night. never found the corpse. so good....


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