Project 1999

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-   -   Game Mechanics: Hailing NPC while invis should not return a dialog (/forums/showthread.php?t=114244)

happyhappy 07-07-2013 12:39 PM

Hailing NPC while invis should not return a dialog
 
Currently, if you hail a non see invis quest NPC while invis, you can go through their entire dialog.

What I take from it is that Invis here makes you "Indiferent" rather than "Non Existing", which seems incorrect. Can't really find documentation on such a narrow yet basic mechanic, perhaps one of the ladies around here could try it on eqmac?


Best I found was in a VP key walkthrough found here, the page is dated after the revamp, but the guide itself comes from prerevamp: http://samanna.net/eq.shaman/vpkey.shtml

Quote:

You can't use invisibility because Enrid has to see you

happyhappy 07-14-2013 06:53 PM

Still happening post patch.

DoucLangur 07-16-2013 03:35 PM

While I confirm from memory that hailing while invis only gives quest dialogue on see invis NPCs, I would like to add that you CAN do turnins while invis (if someone invises you after you open trade window with quest NPC, or if you use Hide ability successfully), to get your faction up to indiff.

nilbog 01-20-2014 03:57 PM

Bump for research/discussion.

Vyal 01-20-2014 04:25 PM

Yes it should if your invis. I remember doing turn ins and parts of quests invis because I was KoS to certain mobs.

Haynar 01-20-2014 05:24 PM

Mob should not speak on a hail, if you are invis, unless they see thru invis.

Also, i see that its coded to face you, if u trigger a say event. Npcs that are sitting, should not turn. Anyone know any sitting npcs with quests, that should not move i can look at?

Haynar 01-20-2014 05:56 PM

If they dont see thru invis, and u are invis, its now coded so they ignore what you say.

Pending update.

H

nilbog 01-20-2014 06:47 PM

Quote:

Originally Posted by Haynar (Post 1284215)
Also, i see that its coded to face you, if u trigger a say event. Npcs that are sitting, should not turn. Anyone know any sitting npcs with quests, that should not move i can look at?

/qeynos/Vicus_Nonad

Haynar 01-20-2014 06:51 PM

Thanks. Will look at that as a seperate issue.

Haynar 01-20-2014 07:41 PM

Hmmm. That script force him to stand. Starts a time for him to sit, but has no event timer. So there is an issue maybe.


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