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Progress of Maintenance Day simulation?
I am just curious if this idea got shit-canned, or is still in the works? I don't believe there has been any updates on this from Nilbog or Rogean since the below was posted ~8 months ago.
Keepin' hope alive! Quote:
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After Rogean mentioned it was going to be implemented in the next patch at the time, there were a couple of raid changes that happened but not this (obviously).
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Right... but the current changes sounded accidental, and wasn't necessarily indicative that they had given up on this.
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Were those last 2 repops actual patches then? I was all excited that this was happening, but no. A lie. It was all a lie. I REALLY like repops, because of the 3 day break from raiding. I get to actually play my main for a change.
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I would like it because it would enable the less hardcore guilds a crack at some mobs, while the upper tiers battle it out over the highly desired ones. That's pretty much how it went in EQ classic. Rather than the near total domination of every halfway-desireable mob we have right now... which sucks unless you're in one of those hardcore guilds (and apparently in some ways even if you are!).
Prioritizing targets, splitting your raid force up between multiple ones, mobilizing quickly to the next one... that's supposed to be part of the game. |
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shameless bump, I can't be the only one who was looking forward to this?
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One of the other side effects of a server reset is the list of items merchants sell were also wiped to their default itemization. If we're going for patch day maintenance emulation, I think this should be included also (if possible.)
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