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h0tr0d (shaere) 07-04-2010 12:25 PM

Solution to not enough gods!
 
I remember back in the day, gods/dragons being camped and timed... but I also remember periods where we had servers going down and patches nonstop, and on a server coming back up, well.... I know we killed Inny like 5 times one week $$$$

Phallax 07-04-2010 12:29 PM

This has been discussed many times yo, they wont do "patch spawns" because of it being an emu server people will find and have found ways to crash the server purposely, so youd see it happen non stop to force spawn stuff.

h0tr0d (shaere) 07-04-2010 12:41 PM

Was only half serious lol....but man those were the days. Log in, petition for god zone repop with god.... assemble raid... man $$$$

girth 07-04-2010 03:39 PM

Quote:

Originally Posted by Phallax (Post 90672)
This has been discussed many times yo, they wont do "patch spawns" because of it being an emu server people will find and have found ways to crash the server purposely, so youd see it happen non stop to force spawn stuff.

Except that we asked them for simulated patch day respawns and they won't do that either. Meaning if the zone goes down, it won't matter as bosses can't respawn from that. It's kinda bs as that cuts down on like 15-25% of boss kills we should get as a server, but w/e, still love it here. Just wish classic was the end all, be all of determining what goes in/out.

Phallax 07-04-2010 03:49 PM

Quote:

Originally Posted by girth (Post 90732)
Except that we asked them for simulated patch day respawns and they won't do that either. Meaning if the zone goes down, it won't matter as bosses can't respawn from that. It's kinda bs as that cuts down on like 15-25% of boss kills we should get as a server, but w/e, still love it here. Just wish classic was the end all, be all of determining what goes in/out.

Its also stated that they patch alot more here than classic ever patched, so that arguement is still flawed. The only way to somewhat reinact patch day respawns would be for GMs to actually come in and spawn the bosses on patches they choose to.

girth 07-04-2010 04:06 PM

Exactly. How hard is it to spawn 6 mobs once or twice a month?

You'd only have to do 5 though because Draco is spawning everytime CT does, so he spawns twice a week anyways.

astarothel 07-04-2010 04:09 PM

GM triggered spawns would just lead to more OMGQQFAVORITISM crying. :(

Phallax 07-04-2010 04:27 PM

Quote:

Originally Posted by astarothel (Post 90740)
GM triggered spawns would just lead to more OMGQQFAVORITISM crying. :(

Yea, theres that too :confused:

h0tr0d (shaere) 07-04-2010 04:29 PM

well I used to get that, I'd petition for zone repop, they'd say give it time. I'd say, you need to repop it with god, it's a rule... and we got it $$$$ apparently it WAS a rule lol

guineapig 08-13-2010 10:21 AM

Quote:

Originally Posted by astarothel (Post 90740)
GM triggered spawns would just lead to more OMGQQFAVORITISM crying. :(

Not if they post the script that they are using.


Give each raid boss a X% chance to spawn the other raid bosses. Once this happens trigger an X-day cooldown on the cycle. Rinse repeat. Make the percentages and cooldown period such that on average it would happen once every 1.5-2 weeks.

By using this script even the GM's aren't in control of when the bosses will spawn at once, it will be random.


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