Project 1999

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-   -   Game Mechanics: Undead in Dagnor's Cauldron (/forums/showthread.php?t=104703)

Ouzin 04-07-2013 01:59 AM

Undead in Dagnor's Cauldron
 
I just had an undead "An Undertow Skeleton" run from me upon low hp.

It's my understanding that undead should never run.

Ouzin 04-07-2013 02:10 AM

The skeletons are also social with goblins. Is that intended?

Handull 04-07-2013 02:19 AM

undead in lower guk run at low hp. no clue about if these should run, but just a comparison to other undead.

DoucLangur 04-07-2013 07:53 AM

Quote:

Originally Posted by Handull (Post 912969)
undead in lower guk run at low hp. no clue about if these should run, but just a comparison to other undead.

Undead frogs in LGuk - was discussed here and decided they should not flee - I am surprised it was changed later, but I also still think they did flee back in the days, causing the infamous Guk trains...

http://www.project1999.org/forums/sh...ad.php?t=57531

Handull 04-07-2013 01:08 PM

Quote:

Originally Posted by DoucLangur (Post 913140)
Undead frogs in LGuk - was discussed here and decided they should not flee - I am surprised it was changed later, but I also still think they did flee back in the days, causing the infamous Guk trains...

http://www.project1999.org/forums/sh...ad.php?t=57531

i thought lguk undead frogs running is a new thing on p99, as it was decided they should be running when they previously hadn't.

Ouzin 04-07-2013 04:25 PM

I just found it odd they didn't flee. I don't think I ever remember undead not fleeing from Live. Admittedly last time I played was 2010 though and I don't remember fighting much undead.

Sundawg 04-07-2013 05:44 PM

an_undertow_skeleton will no longer flee


Fixed, pending update.


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