Project 1999

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-   -   Game Mechanics: Treants, druids and their circles... (/forums/showthread.php?t=100593)

Xadion 03-03-2013 08:19 PM

Treants, druids and their circles...
 
Ele, Nigron and Treats should be happy for this.

the thread about treants got me thinking of my live exp with treants... As a human inny SK I was kos to the druids and treants by default I usually got invs before port...deff karana, the others you are usually out of range... The vendors never attacked, i.e commons but the druids off to the side did, as did the ones in ec by their little spire... Back in the wayback I was in a orc group that needed to run, they said run to the druids! We did...they helped...after they killed me lol.

eventually I didn't need invs... I didn't get green agro by them at 60 and even 50 I don't think.


go on, fix this..make life worse for us evils!

Nirgon 03-04-2013 12:35 PM

If you attack bears in karana near the treants and druids, you should expect a beating as well.

Sundawg 04-16-2013 07:03 PM

Based on my findings:

Druids in the Karanas placed on JaggedpineTreefolk and JaggedpineTreefolk faction adjusted.

Many NPC druids and Rangers on Antonica will "green agro" you.

Many NPC druids and treants in the Karanas will now actively protect Bears and Wolves in their areas.

The above does not apply to the unkempt druids in the Rathe Mountains, despite them claiming to run a Bear Preserve.. :rolleyes:

Beware next time your druid succors you from a near death experience, the Jaggedpine Treefolk may not show mercy once you land.

Fixed, pending update.

maximum 06-08-2013 05:07 PM

Do these fixes affect the druid hill in East Commons? I always thought something was off about it on P99.


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