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Less that normal cast range doesn't sound correct. I'm not sure exactly, but even from Level 4 at the steamfont kobold camp I seem to remember being able to send the pet to attack the kobold up on the hill, outside of normal cast range, while I was still sitting down in front of the camp.
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It should be whatever the sight range is for the player character, because this entire nerf was to prevent people from not scouting NPCs that were up. You can see a mob in the distance and click on it, then you should be able to add it to your pet's aggro list so they'll attack it.
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200 feels like a good compromise. |
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The distance between you and your pet for it to respond to commands was definitely shorter than cast range during early EQ, but that range got doubled sometime in 1999. |
[*]Nilbog: Ry'gorr Messenger's respawn time increased.
To what??? I've been sitting here over an hour waiting for a mob to spawn that instantly runs to his despawn point less than a minute away... This is not a great change lol |
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Agreed. Dunno what the point of this is, makes tradeskilling as a troll even harder than it was. You just made alchemy pretty much off-the-table for a troll shaman by removing one of the vendors that sold components for alchemy (items unique to each vendor). Doesn't add anything to the game - just makes it 10x more irritating, have to buy on one toon in good zone with good vendor faction and then character transfer somehow to the troll shaman alchemist, ... just creates a whole bunch of irritating unnecessary hoops to jump thru'. |
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