Project 1999

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-   -   Its time to go Red. Pop on the rise. Noobs protected. GM Events. Put your story here! (/forums/showthread.php?t=171665)

Derubael 11-14-2014 03:57 PM

Its time to go Red. Pop on the rise. Noobs protected. GM Events. Put your story here!
 
Red 1999 doing better than it ever has. Breaking 200, even 250 now, and still climbing.

If you've never tried Red, or tried it long ago and didn't like it, now is the time to give it a shot. We've implemented a number of systems to make the transition to a PvP server much more noob friendly and not as punishingly difficult as it was years ago. Keep in mind that you can have one client open on red and one client open on blue camping item0001 and that is perfectly legitimate.

There is no XP loss on PvP death. Your coin can be looted but your items can't (store platinum in expensive gems). The PvP level range is now +/-4, and we've put the level restriction for PvP back into Soldungb and Permafrost (previously, any level could attack any level - now its +/- 4 again). There is an enormous experience bonus that greatly promotes grouping over soloing, making it easier to find a group and less likely to get destroyed by that fungi twink in your level range.

If you're out of range of PvP, all of the regular blue server PnP rules apply. Any situation that cannot be resolved through PvP uses the blue server rules. However, any situation that DOES have a PvP option (read: anytime there are players in range of killing each other) must be resolved through PvP. In the past, level 60's could come up and steal your camp/kill any time they wanted. This can't happen anymore, as you are protected under the PnP unless you're in range with that player. This also means there's a lot more protection on Red than their used to be for a wide range of situations. We've made things easier for the new player while still leaving the old guard plenty of room to play.

When you do die (you eventually will - its a PvP server) you have the option to Loot and Scoot, meaning you can get your corpse and leave the zone after being killed in PvP. No more forced corpse camping. No more bind camping. "Griefing" is next to impossible now (with a few exceptions which take an extreme effort by the griefer and are generally reserved for only the most heinous and hated enemies. The playerbase is extremely helpful, and there are many players willing to "show you the ropes" for your class or just EQ PVP in general, as well as hand out free items or platinum (gems) to get you started. Even the fungi twinks hunting low level players tend to run around with a bag full of lowbie items, handing items out to the players they kill. It's an entirely new atmosphere on Red.

If these recruitment posts are driving you insane, go log into Red and see why everyone can't stop posting about it. We've had some "big name" Blue converts over the past 6 months, and anyone who comes over with a good attitude and the right expectations ends up having an absolute blast. It's rare to find a blue transition that DOESN'T stick around these days, and that's got us really excited for the future! We're adding more Guides to Red very soon as well, so we'll be sure that the rules get enforced the way they are supposed to and people aren't being cheated or shenanigan'd.

There's never been a better time to go Red.

~deru

p.s. as always, please take trolling to RnF. This is the server chat forum and no matter how much you disagree with something, if you start flaming and trolling you risk getting your forum account hammered. If you hate Red recruitment posts so much, don't click on them.

Derubael 11-17-2014 11:09 PM

Hit the reset switch. Let's keep this on topic and positive please. Can use blue RnF for a bunch of "Our server is better" "no OUR server is better" posts.

Btw Red pop nearing 300 at peak hours. 250 a night average. Way to go guys.

toolshed 11-17-2014 11:25 PM

One of my favorite things about red99 is the social aspect, and the fun group compositions that happen.

Gone are the days of 1x tank, 1x healer, 1x CC, 3x dps etc etc. With the group XP bonus, you grab whoever and whatever class you can get. For example, this causes fun situations where you may have a necro as your main healer.

I also like that, with the XP bonus, the level range for groups is generally very wide. If you get any XP, you are probably getting good XP because of the full group bonus.

With the inclusion of so many people in grouping, you make friends very quickly and easily. The community starts feeling more tight nit and you start recognizing people when you run around.

Latege 11-17-2014 11:25 PM

If anyone doesn't mind starting near the Freeport area or can get to FP I can make you a full set of banded and some lower end jewelry on the house. No weapons unfortunately though. Look for me in game same name.

e: Or actually it looks like I can make some crappy 4:1 ratio weapons too so yea

Swish 11-17-2014 11:26 PM

https://31.media.tumblr.com/41e704f4...o7H1qcn3a6.gif

maurilax 11-17-2014 11:54 PM

Still going strong on Red, got a couple friends to join. Ran into some Ahole twink who had a high lvl bard giving him selos and ganking noobs in SF. Otherwise the Exp and playing new classes in different zones is pretty good.

Glenzig 11-18-2014 12:10 AM

I've been very much enjoying red so far. Joined <Fresh>, good bunch of people. Haven't been pked yet. A rogue in Unrest tried earlier today but we chased him out of the zone. Its rough going sometimes being new. Spell money is hard to come by. But the groups have been well worth it. Good times happening on red.

thugcruncher 11-18-2014 01:22 AM

Somebody was asking for a bind in gfay, they were a human bound in qeynos. I told them to meet at orc lift, I then killed them. They never logged in again.

thugcruncher 11-18-2014 01:25 AM

But for real. Pro tips: Find a friend, create a good duo that doesn't need gear (druid/enc, necro/shm, etc) level up with friend, farm gear with friend. Get strong with friend. Branch out from there.

Barkingturtle 11-18-2014 01:30 AM

Eventually, kill friend.


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