HS pathing in the basement is an abomination
If you're in the middle area of the basement and a mob flees (devourers, goos, golems), they IMMEDIATELY warp up to the entry and usually aggro the east pather.
I've died probably 6 times in the past two days from this. |
Just some practical advice - that's why you don't fight there.
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It absolutely should be a viable (albeit challenging) solo spot. |
I leveled my shaman there too. Can't anymore, sadly.
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Basement mobs fleeing routinely also end up warping into the various wings.
Have had several low-hp mobs from basement suddenly aggro in East. The golems that spawn in DS's room also have a tendency to jump through walls when they flee... |
*pathing is so bad it makes many zones unplayable*
devs: Doesn't look like anything to me also devs: *Glazdom Borkfut, a merchant that only sells muffins in some obscure basement and has only been interacted with by players 7 times in 30 years, will now also sell Milk* |
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