Coming soon: Classic spell gems/Updated Velious UI
-Many Velious UI improvements. No xml errors when loading, readability, dynamic class icon. Alpha layers cleaned up. Removal of unneeded buttons (shared bank, face, etc)
-High quality original spell gems. Currently the client chooses the color of the gem, and its blurry and ugly. -Functional /gems game. With proper alignment of the gemicons, the /gems game is fixed. -Customizable gems. Don't like classic ones? That's fine. Currently we use 23 slots, and the client determines the background color. With the new method, it will triple the possibilities for custom gems. Many thanks to Savok who did almost all of the graphic work for these improvements. DOACleric assisted with this, and I did the queries to align all the spells to their new respective gem icons. (/wrists) http://i48.tinypic.com/24gkksy.jpg |
Gratz, your link is Broked.
|
Shouldn't be a link, should be an image!
|
Kudos!
|
Just a heads up to all those UI modders out there, this is a huge change as far as gemiconXX and spellXX tga files go. I know some of you like to mod the spells_us.txt and some of you prefer to modify the graphic files directly. I'm pretty sure that the final versions are now in and I'm happy (if its ok by Nilbog) to release the files to modders via PM.
|
I want soon!
|
It does look a lot sharper.
|
Will this be a UI we'll have to apply? Or will it just "change" when I log in?
|
Assuming the spells_us.txt file will be part of the eqchanges.zip file then yes this will be the new baseline to work from (ie, this will become the default UI). You can of course use your own UI and modify the gem/spell icon tga files and/or the spells_us.txt file as you so wish.
|
Wow that looks great! I can't wait!
|
All times are GMT -4. The time now is 10:05 AM. |
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.