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-   -   Monk weight - how much does it matter? (/forums/showthread.php?t=409966)

Bobjenson 11-02-2022 06:28 PM

Monk weight - how much does it matter?
 
Anyone know? Seems like a lot of opinions but would be interesting to know if going over 2 lbs is worth 15ac or if going over 10 lbs ruins your ac, etc.

Thoughts?

Chloroform 11-02-2022 08:33 PM

i think ac goes a long way with my monks. so i get pretty anal about my weight but if you're just DPSing and not taking any dmg in general then its no big deal to rock that ridiculously heavy weapon or w.e is throwing your weight over the hump

Elizondo 11-02-2022 10:12 PM

It's worth it to be under the weight penalty

You'll probably have posters tell you it doesn't matter, but they are usually twinked with fungi ect.

Snaggles 11-03-2022 12:42 AM

Killing faster is better than more AC. More AC is better than less (if it’s a free stat).

I’d pick easy targets to kill and kill them as quickly as possible. Likely with a 2h if 30+ due to price and availability.

Toxigen 11-03-2022 02:56 AM

Its not difficult to stay under weight. Just do it.

cobra cake 11-04-2022 07:47 AM

Drop your copper!

greenspectre 11-16-2022 05:28 PM

Late 50's I think I was 2 weight over-cap thanks to T-Staff being heavy, and I didn't experience any issues (mostly solo'ed Rygorr Elites 55-59). I had a fungi though so YMMV.

zelld52 11-16-2022 05:28 PM

It doesn't matter until 50.

Post 50 it's huge. Get under weight post-level 50.

Chloroform 11-18-2022 06:51 PM

Quote:

Originally Posted by zelld52 (Post 3534145)
It doesn't matter until 50.

Post 50 it's huge. Get under weight post-level 50.

i dont get this logic could you explain?

Snaggles 11-19-2022 01:58 AM

Quote:

Originally Posted by Chloroform (Post 3534934)
i dont get this logic could you explain?

Math.

With exception of a handful of npcs, hit points scale almost exponentially with level. Their dps does too. Meanwhile pc’s do scale but not at the same rate per level. This means the margin of safety with Pc vs npc becomes much more thin. A fungi doesn’t make you invincible anymore.

It’s a race.
Player hps / npc dps verses npc health/player dps.
Whoever survives for more seconds = wins.

If you are trusting in mend per spawn cycle just extend your window by an extra 25%. It’s still math though.


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