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-   -   Tank situation on Green? (/forums/showthread.php?t=335389)

slowpoke68 10-04-2019 06:46 PM

Tank situation on Green?
 
Was 100 percent set on playing a Warrior on Green but you know how it goes. My eye has been wandering at the character creation screen.

Have read a lot about people not playing knights because of the xp penalty. That would mean needing a whole lot of warriors.

What do you think, fake news, or will there be a tank shortage on Green?

Vallaen 10-04-2019 06:50 PM

There will be a tank shortage, currently we have 0 tanks.

Xallis 10-04-2019 06:58 PM

I think warrior is going to be a little tough but not horrible. Class exp is going to be worse for the one playing it than anyone else - I don't think finding a group is going to be hard 90% of the time for any tank. If I need a tank I'll take the first one to come along, and I think that applies to the vast majority of players. We've been at this long enough at this point to know how to manage agro with a poorly equipped war.

Gustoo 10-04-2019 07:15 PM

There should be enough of every class to get things going.

Choose who you want to be. Warriors will have great places in groups. They are strong and brave and do good DPS while taking hits the best. Basically they're the best class.

Feel free to make an SK or Pally if you're down.

Make a ranger if you like them. They are all great.

Spock2020 10-04-2019 07:19 PM

I can see a lot of tank missing and god forbid all those that only wants a warrior because of the hybrid penalty lots of people gonna have tough decision to make.

Giovanni 10-04-2019 08:03 PM

I think you are wise to pick warrior as a fresh start on the Green server.

Just imagine if a level 28 wolf pet from a level 40 shaman was tanking Nagafen during the first month of server launch instead of a warrior. LOL That would be funny to imagine wouldn't it?

https://i.imgur.com/wYM1ag1.jpg

Graventhel 10-04-2019 08:07 PM

Tanks are gear dependent even for knights, outside of threat. They don't solo particularly well. It's kind of a thankless job anyway.

These reasons, moreso than the exp penalty of the two knights, is likely why there will be fewer of us.

aaezil 10-04-2019 08:32 PM

The fun factor is high tanking mobs and plus you have the most hitpoints to run to zoneline when someones pulled too many :)

zaneosak 10-05-2019 10:13 AM

"Tanks" in groups won't be really necessary until much later on. Play whatever you want. You'll get a group no matter what you play (if you want to group) an Oasis orc highway group at 17 will invite literally any 6 toons as long as one of them is a healer, you can kill super fast with most anything. Remember everybody even casters will be swinging rusty weapons for a super long time. Pet classes will be helpful.

fastboy21 10-05-2019 10:33 AM

warriors are hard in vanilla. you're a totally gear dependent class with basically no gear available except for a few items until later on.

if you truly love the group game and tanking you would probably do better with a knight class...if you are thinking of doing any raid game tanking then warrior.

a significant amount of people will likely roll a non-warrior easier class so that they can farm some basic stuff to twink out a naked warrior to help get him rolling. One of the ironies of old school vanilla EQ is that the first 15 levels or so are actually some of the hardest (and boring) to push through as you advance, especially on a server launch that drops thousands of people into the same newbie zones chasing lvl 1 bats...playing a warrior through them can be stinky if you don't have a plan.


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