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-   -   Whats the deal with King camp in Sebilis (/forums/showthread.php?t=201561)

Kagey 07-07-2015 11:52 AM

Whats the deal with King camp in Sebilis
 
I hear so much different stuff and would like GM confirmation.

Can a group kill/farm king on island.. Not kill in water (unless hes running cause hes at 5%)

I see no reason why not, its not an exploit, its a ledge that was created by developers, with no agro from roamers.

Swish 07-07-2015 11:58 AM

even if the staff put out a clear drawing of where was okay and where wasn't... there'll still be lawyers.

where there's a camp, there's a claim... if you talk in long words maybe they'll give up and leave. after all, people need that extra fungi to sell in EC for economy sim tokens.

Thana8088 07-07-2015 12:00 PM

I have seen people get popped for pulling to island, but I think it really depends on the day/GM.

Rayzor84 07-07-2015 12:05 PM

King camp is often a shit show. The reason is that very few people have the skill to single pull king or ph back to the zone out room, so they pull him to a spot that leaves them open to gm intervention.

I guess what I'm saying is, get better.

Raev 07-07-2015 12:08 PM

Quote:

Originally Posted by Rogean
In general, a player should maintain a presence at or very near the spawn of the camp they are intending to hold

For some reason the GMs to do not enforce this for the spore king camp. It would solve 95% of the idiocy that goes on there.

bktroost 07-07-2015 12:52 PM

Quote:

Originally Posted by Rayzor84 (Post 1966008)
King camp is often a shit show. The reason is that very few people have the skill to single pull king or ph back to the zone out room, so they pull him to a spot that leaves them open to gm intervention.

I guess what I'm saying is, get better.

Last time I did king it was all good to pull him to pipe room... is that no longer okay?

Easy, peezy pull with very low chance of pulling more than 1.

1 rogue, 1 monk, 1 cleric... Nobody gets hurt. Lots of time between pulls to do other stuff.

Kagey 07-07-2015 12:57 PM

Quote:

Originally Posted by Swish (Post 1965982)
even if the staff put out a clear drawing of where was okay and where wasn't... there'll still be lawyers.

where there's a camp, there's a claim... if you talk in long words maybe they'll give up and leave. after all, people need that extra fungi to sell in EC for economy sim tokens.

what the fuck are you talking about?

Kagey 07-07-2015 12:59 PM

Quote:

Originally Posted by bktroost (Post 1966189)
Last time I did king it was all good to pull him to pipe room... is that no longer okay?

Easy, peezy pull with very low chance of pulling more than 1.

1 rogue, 1 monk, 1 cleric... Nobody gets hurt. Lots of time between pulls to do other stuff.

pulling to pipe room is drama in it self.. 1 the amount of invis rings and pots an stuff to pull through jails is just a headache. 2 people will contest it if you miss a cc or something, being that far away from king is just risky imo.

Really compared to the island pipe is a shitty pipe dream.

Swish 07-07-2015 01:14 PM

Quote:

Originally Posted by Kagey (Post 1966204)
what the fuck are you talking about?

Did you read the BDA guidelines for posting on these forums?

Also if its clear theres already an established group pulling king, why cant people be civil rather than contesting and lawyering up? Oh yeah, pure greed. Thats what I was talking about.

slappytwotoes 07-07-2015 01:32 PM

Quote:

Originally Posted by Rayzor84 (Post 1966008)
King camp is often a shit show. The reason is that very few people have the skill to single pull king or ph back to the zone out room, so they pull him to a spot that leaves them open to gm intervention.

With sneak so OP broken its actually not that hard right now. Just wait till its fixed (if ever), will separate the wheat from the chaff.


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