PvP: Prioritized Agenda / Known Issues
PvP: Prioritized Agenda / Known Issues
Not going to be fixed
Fixed pending patch
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Suggestions/improvments
Anti plugging system. Skeleton with names showing Guild/group immunity. Able to use Ae's in pvp and pve |
Suggestions/improvements
Dynamic flagging system when an OOR person heals or cast any beneficial spell on a target should become flagged for pvp to anyone in the targets range. PVP death debuff. Once a char dies to pvp a debuff should be added similar to ress effects which should prevent or help bind rushing. |
Don't put non-classic junk on this box. It's moving in the right direction.
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I'm a HUGE fan of the PvP death debuff.
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Quote:
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no plugging is the stupidest idea I've ever heard specially with gate pots nerfed
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lets shake it up and get weird yall
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bump
Alecta can we get an update on your current status and next steps regarding pvp server improvement? |
Last seen:
03-23-2014, 11:08 PM Wtb return |
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