ya.dingus |
01-29-2023 05:24 PM |
FSI is overrated garb
Have you noticed the ogre fsi cult claims this is such a great and life altering ability, but lack the stats to prove it?
- Ogre classes do not parse higher than their other race counter parts when stat capped.
- There is no statistical margin that has been proven that shows ogres die less than other races because of FSI
- There is no statistical results that show Ogre shaman are anymore successful at solo challenges than their counter parts
- FSI fails to be useful anytime a creature is:
- Slowed
- Kicking instead of bashing because they have access to it
- You're not face tanking it
- Bash still stops you from casting even if you're not stunned
- Situational Vacuums have to be created to justify FSI: - What if there are 4 mobs on you, just back into a wall and you can cast!
(If there are 4, at level mobs on you in end game, you're dead even if you get a single spell off. That's just fact.)
(Maybe there is a case for FD, but chances are if you're in a high level dungeon, there's a caster, and if you're waiting for the perfect time to FD because you dont want it breaking in spell hit, you're dead most likely anyway.)
- What if you're trying to heal with the last second heal, and you get bashed and
die!
(Why didn't you heal before you got that low? At best, it's a 2% situation encounter)
There's only one thing you can count FSI doing that is actually reliable:
- Keeping you from being knocked back by tunare. That's it. It's the only thing you can count on for it. Everything else is hyperbole, or inaccuracy.
Seriously, why are we taking advice from players who show the same IQ score as their character's stat screen.
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