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Team PvP rarely works. It can, but it usually doesn't. 2-team PvP is especially terrible and I can't think of a single game where it hasn't just made non-instanced PvP pointless because one team automatically grows much bigger than the other. 3-team can work, but the main concern is whether there'll be enough players to sustain it since it'll have to be hardcoded if we want to avoid bullshit like healers you can't attack. Teams that restrict class/race choices also just promote lopsidedness because the classes and races are nowhere near balanced. If there are to be teams, it should be the player's choice which to join, unrelated to their class/race choice. Just have characters spawn with three books and at level 6 they can turn in whatever book represents the team they want to join. Then give +20% XP to the smallest team to encourage roughly even numbers.
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Personally, I saw to it teach the good team how to beat certain encounters/DPS for them during the days when it became evil v. neut, and good team was a comedic sideshow, in an effort to make them more competitive vs. neuts (and also to loot Sleeper's Tomb rogue masks). Also, when Hate/ToW had their no-training-raids deal (lol @ Toodles for that one) we would call in/log on BP members all the time to train ToW raids, it's just the way it was. Same kind of faggotry occurred when Hate/Vindi (both evil guilds) were going at it (mostly pre-guildwar). This is only relevant, of course, to dispute your 'team camaraderie' claim- which was bleak to say the least. Unless you were into role-playing then you just did w/e it took to get more pixels- if that meant x-teaming, then so be it. As an aside, if you want to have your elves only RPing guild, a FFA server doesn't stop you from doing so. Quote:
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---------------------------------------------------------------------------------------------------------------------------------------------- And finally, I concur w/ everything greatdane has said. |
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mitic, your efforts are pathetic for teams, just give up its not going to happen lol
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As much as I enjoyed teams on VZ, and even more so locked teams on SZ, you can't form teams without a guaranteed population. I imagine we will have 2 power guilds battling it out. That should be fun enough... Torrent and Defiant battles on VZ were soooo sick.
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Why would you want teams? That just means less PVP. I don't really see any advantage in hard coding teams.
Here we go again.. Same old shit dog, just a different day Here we go again.. You know how *****z do, when we play, how we play Here we go again.. A man's gotta do what a man's gotta do Here we go again.. So if it's fuck me *****, then you know it's fuck you |
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