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You might think $720k a year (4k subscriptions at $15/month) is a lot, but that's pathetic to any real development studio. That's 'flappy bird clone' kind of money. |
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Really, it's a much better fit for the SOE crew than an ostensibly legitimate parent company considering their business model.
Expect everything that made SOE such an awful company in the first place to be turned up to 11 as they loot everything they can from you plebs with no need for regard of their parent company's image or the future. Slash and burn. After all, they work directly for the pros now - not people who have to hide behind imaginary product quality. And when they're done raping you under this name, the "creative geniuses" behind the scenes can "break free" yet again, reorganize into a fresh disposable company and convince you to buy another pile of shit. |
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Let's be honest - EverQuest was a fluke.
Brad stole most of what we consider good game design from DikuMUD anyways and they just plopped a 3D world onto it. Someone had to do it, but Brad, SOE, and Smedley haven't shown us any other brilliance since then to equate EQ's success to anything but luck. |
I cannot imagine there are many who cancelled a live account for this. Most here have been away from live since PoP or earlier.
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Unfortunately, long-playing subscription-based MMOs is a niche market now. The industry is headed toward F2P, consoles and mobile gaming . We're delusional and looking to recapture faded glory if think otherwise.
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