Project 1999

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-   Green Server Chat (/forums/forumdisplay.php?f=73)
-   -   Ok I’m officially ready for a new PVP server (/forums/showthread.php?t=416327)

Old_PVP 03-15-2023 02:42 PM

Quote:

Originally Posted by Fammaden (Post 3589246)
Yeah, the most popular everquest ruleset for over 20 years is clearly the one no one actually wants to play. How do people not see this?

You're right, it's not the most popular obviously, and never has been. Doesn't mean it's not the best though. Bluebies are usually delusional is the problem. They would rather LawyerQuest as grown man children then solve perfectly solvable problems like camp disputes and raid rotations by simply just competing against other players. PVP servers done right have players governing themselves, alliances forming, guild politics and betrayal and ultimately guild wars and new rules drawn up by the victors. Blue / Green is just a bunch of middle aged stay-at-home sons squabbling about in game pixels with whistleblowers around every corner trying to catch the slightest rule breaking so they can present the evidence to their middle aged caretaker overlords who are obliged to police & hand-hold this dysfuntional playerbase like the little man children that they are.

EverQuest PVP has historically garnered ~10% of the active playerbase, even on live. 40 or so Live servers back in the day, 4 of them were PVP. Many people are interested in trying PVP, however maybe they are too heavily invested in Blue / Green or want a fresh start, or don't like the particular Red ruleset. Whatever the reason, history would suggest that if a PVP server were to be done correctly from the start, it would attract & retain 300 - 500 active players, maybe more.

pink grapefruit 03-15-2023 02:53 PM

My sincere belief is that if the majority of bluebies had randomly selected a pvp server to play on back in 1999 (or whenever), the vast majority of these would have fallen in love with the experience and demanded more pvp servers and fun pvp mechanics in all future mmos.

It is high time we normalized pvp!

Ripqozko 03-15-2023 02:59 PM

Red sucks, hope that helps. Red can’t even beat green in pvp . Get good and come back .

Darkone 03-15-2023 03:57 PM

Quote:

Originally Posted by Ripqozko (Post 3589282)
Red sucks, hope that helps. Red can’t even beat green in pvp . Get good and come back .

Sorry to tell you that the real pvpers left red over 5 years ago, the ones green fought were more or less exiled bluebies who went to red to have uncontested pve for years on end. Congrats you beat a couple of bluebies in pvp, git gud

Agrimir 03-15-2023 04:13 PM

Quote:

Originally Posted by Darkone (Post 3589298)
Sorry to tell you that the real pvpers left red over 5 years ago, the ones green fought were more or less exiled bluebies who went to red to have uncontested pve for years on end. Congrats you beat a couple of bluebies in pvp, git gud

The only people left on red are the ones that won the war over the servers resources so LOL at this

Swish 03-15-2023 06:01 PM

Quote:

Originally Posted by Old_PVP (Post 3589273)
Blue / Green is just a bunch of middle aged stay-at-home sons squabbling about in game pixels with whistleblowers around every corner trying to catch the slightest rule breaking so they can present the evidence to their middle aged caretaker overlords who are obliged to police & hand-hold this dysfuntional playerbase like the little man children that they are.

Duck/cancel COTH for hours lmao

#advantage

Ripqozko 03-15-2023 06:06 PM

Quote:

Originally Posted by Darkone (Post 3589298)
Sorry to tell you that the real pvpers left red over 5 years ago, the ones green fought were more or less exiled bluebies who went to red to have uncontested pve for years on end. Congrats you beat a couple of bluebies in pvp, git gud

Imagine disowning 10 of the last 30 players you have left, yikes.

Fammaden 03-15-2023 07:07 PM

Quote:

Originally Posted by Darkone (Post 3589253)
The only difference is most green people are actively voicing against a new pvp server (that they wont even play on) while pvp players don't give a shit if they open 3 more blue servers.

See the difference here? There's an obvious butthurt'edness about pvp, why don't you just let us have a new pvp server to have fun on? Red is dead because its 13 years old and everyone has everything and 10+ toons, there is nothing to fight over because everyone already has everything then whats the point?

Just stop being mad about pvpers wanting a server and go about your day, you'll get green 2.0 either way.

Oh, I see, you may have confused me with Rogean and Nilbog as I am unable to prevent them from starting an new red and they give less than zero shits what I think about it.

Additionally, I give less than zero shits if they do start a new red server or not, more power to everyone, we'd all like to see how it goes at least if it happened.

I do however find you lot utterly sad and pathetic for posting on PvE forum sections with your hopeless quest for a new red server, when you have a red forum section buried underneath the green and blue forums, where it belongs.

Fammaden 03-15-2023 07:10 PM

Quote:

Originally Posted by Old_PVP (Post 3589273)
EverQuest PVP has historically garnered ~10% of the active playerbase, even on live. 40 or so Live servers back in the day, 4 of them were PVP. Many people are interested in trying PVP, however maybe they are too heavily invested in Blue / Green or want a fresh start, or don't like the particular Red ruleset. Whatever the reason, history would suggest that if a PVP server were to be done correctly from the start, it would attract & retain 300 - 500 active players, maybe more.

10% of blue and green's player base would be like 200 people or less.

I'm sure they can't wait to develop, organize, and staff a third server so that a couple hundred four-chan rejects who can't stop hurling slurs in global /ooc can get a fresh start on being the first max level griefers to drive off all the other players. Sounds like a great use of staff resources.

Bockscar 03-15-2023 08:47 PM

Well, red had like 500 players at the start, and it was clear that there was quite a bit of interest in a PvP server. It's just that there is almost no way to stop the VZTZ types from chasing players away because their way of life is so incompatible with anyone who has a relatively normal personality. Preventing it would take such a huge effort that it's just an unrealistic expectation. You'd need like ten GMs devoted to that server.


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