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Tecmos Deception 12-20-2019 05:07 PM

Quote:

Originally Posted by Frostback (Post 3054053)
Being ranked best or worst in a class is a popularity vote that averages player ability and knowledge. Enchanters in classic eq were capable of out damaging other classes with the use of charm, and there are many reasons for the current rise in popularity to play the class.

Your A+B are vastly different than classic eq in 1999, which is why you're seeing the variance in class popularity. Keep searching for the differences between emulated mechanics and live ones, it's an interesting subject. I believe those differences are small or insignificant.


Kael Charming Bug - Aug 7th, 2001

Loramin doesn't remember this so it must not have happened.

loramin 12-20-2019 05:23 PM

Quote:

Originally Posted by Tecmos Deception (Post 3054102)
Loramin doesn't remember this so it must not have happened.

I never said Enchanters didn't charm on live. I never said there weren't advantages to doing so. Quite to the contrary, that's part of my argument.

My point is that they did ... and yet no one remembers them being top DPS there. My hypothesis is that if it worked as well on live as it does here, and if people were doing it, then knowledge so basic would have spread.
Again, the closest parallel I can come up with is Cann-dancing: that too was a "cast a spell plus do one other thing" technique (cast then meditate/break charm), and it was commonly known by Shaman on the Crucible site.

But charming didn't spread: no one remembers Enchanters being DPS at all, let alone top. So either, unlike cann dancing, Enchanters just didn't tell each other how amazing and awesome charm was (so much more awesome than just getting mana back a little faster) ... OR maybe, just maybe, it wasn't quite as awesome on live.

Unless you have something to say to that point, we really should just agree to disagree and stop trying to convince each other.

Obrae 12-20-2019 10:37 PM

While magician had to fight to just get weaker than classic pets, just to get them. Without evidence enchanters on blue and green have always been given god power level.

I find people funny with their old player base was too dumb ideas.

And human couldnt build the pyramids either i bet. It’s a great thing that our generation is here playing EQ, before us, human lived in caves.

derpcake2 12-21-2019 09:02 AM

Quote:

Originally Posted by loramin (Post 3054110)
Unless you have something to say to that point, we really should just agree to disagree and stop trying to convince each other.

We'll agree that you continue to make baseless claims.

Frostback 12-21-2019 10:18 AM

Quote:

Originally Posted by Obrae (Post 3054226)
I find people funny with their old player base was too dumb ideas.

I was 12 years old when I started playing everquest. When the game first came out it had a lot of kids and teens playing, which is a rare occasion today.

Quote:

Originally Posted by loramin (Post 3054110)
No one remembers them being top DPS there. My hypothesis is that if it worked as well on live as it does here, and if people were doing it, then knowledge so basic would have spread.

But charming didn't spread: no one remembers Enchanters being DPS at all, let alone top.

"Playing the enchanter is by far no easy task, but reaps the greatest benefits, and definitely earns the title of being the 'best' pure caster."

"The enchanter may be looked upon as weak, as they are in certain areas. Their damage output is very low, and their pets are weak. But proper manipulation of their spells will cause the enchanter to outperform any other class, it's just a matter of using the correct spell"

From EverQuest Stratics


Charming did in fact spread, each expansion provided more tools for an enchanter to use.

I'm not completely against Loramin, I agree there might be some technical differences such as mobs lvl 35+ may have had higher mr which would have made them more resistant to charm. Dolalin has done tons of research on classic eq mechanics and even he has trouble finding the data. While doing my own research I found more websites devoted to roleplaying rather than technical data.

Tecmos Deception 12-21-2019 10:43 AM

Quote:

Originally Posted by loramin (Post 3054110)
Unless you have something to say to that point, we really should just agree to disagree and stop trying to convince each other.

I've said so much to that point. You just write off a dozen cumulative factors that explain why proper charm use never became widespread on live with "well that isn't convincing, let's agree to disagree" without specifically addressing them or elaborating on your reasoning.

My theory is that you just can't/won't assimilate new information. Like, i went into great detail previously with you, including providing analogies and examples, of how charm is a much more complex animal than cannidancing. But here you are still claiming that sitting down between cannis is the same complexity as effectively managing charm.


The difference here is that I AM trying to convince you with thorough explanations and examples and evidence, but you're basically plugging your ears and shouting your one idea at the top of your lungs over and over and then acting like you're taking the high ground by saying "let's agree to disagree."


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