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-   -   Game Mechanics: Classic vs Non Classic (/forums/showthread.php?t=191918)

FaithlessKR 05-06-2015 08:14 AM

Quote:

Originally Posted by Syft-X (Post 1882666)
Classic

Capped backstab dmg

Classic Wep skill - AC modifier = Hit value

The hit boxes previously were much closer to classic BUT due to high MS we adjusted them for certain people, CUSTOM CHANGE!

If was very common to see someone hit for low dmg a few times before a big hit, it was very common for melee's to miss quite a bit.

This is called classic balance kiddo, sorry you want Rogues Custom Playground, but if you fruitcakes are gonna run to the forums to get cry nerfs on casters while all the custom cards in the deck were stacked in favor of melee's, then expect the same done to your class.

Nothing custom about the damage I deal other than the rate at which I'm doing it to high ac targets. Proof is in the screenshots nirgon provided you with, get over it.

Syft-X 05-06-2015 09:29 AM

Quote:

Originally Posted by FaithlessKR (Post 1882669)
Nothing custom about the damage I deal other than the rate at which I'm doing it to high ac targets. Proof is in the screenshots nirgon provided you with, get over it.

Yea Nirgon posted max dmg duelist backstab in VELIOUS at 900ish!

Max backstabs here I've seen for 1700+

Yea it proved how ridic this server is for melee's.

Platexchange 05-06-2015 10:03 AM

As I have stated on many occasions, this is not and will never be classic Everquest. It will always be a recreated version that itself customizes to try and maintain balance to the servers we currently have. Sony would have changed a lot of stuff if they saw big guilds pvping in full bis gear. The truth is from a pvp standpoint, some shit should be classic but some shit needs to be taken out. Hindsight is 20/20, we need to do some serious tweaking, not based on ideas or feelings but data. R99 is not VZ but it is still the shell of eq which is why we are all here

derpcake 05-06-2015 02:15 PM

Quote:

Originally Posted by Syft-X (Post 1881983)
LMFAO got hit for 1600 BS not to long ago with 850 ac on BK, everyday I see backstabs that range from 1200-1700 on high ac targets.

i like the two handed weep guy hitting for 66 then 33 then 193 if it were here it woulda been 158, 178, 193.

In line with here GTFO

I'm not seeing these hits tbh. Had Sandusky & Chuckdusky on me, Deluxee and some others, nothing near that though.

You got any SS?

Syft-X 05-06-2015 03:01 PM

Quote:

Originally Posted by derpcake (Post 1883085)
I'm not seeing these hits tbh. Had Sandusky & Chuckdusky on me, Deluxee and some others, nothing near that though.

You got any SS?

We gonna pretend now like this doesnt happen on the reg? You wanna go down this road?

Just to show how retarded that is, one of the people denying that backstab dmg, has a 704 single shot Backstab in his own sig. LOL

http://i.imgur.com/dMPl8Iz.jpg

That shows a theoretical 1400 if both landed for same dmg.

Colgate 05-06-2015 03:05 PM

every post i see where syft complains about melee damage here i load up that classic era screenshot of chuckslaw backstabbing a geared out shadowknight for 750 350 and then chortle to myself

koros 05-06-2015 03:20 PM

Max damage with duelist was 1106 damage per backstab (2212 theoretical double) with a Ragebringer pve. Was pvp melee damage coded the same way?

FaithlessKR 05-06-2015 03:20 PM

Quote:

Originally Posted by Syft-X (Post 1883147)
We gonna pretend now like this doesnt happen on the reg? You wanna go down this road?

Just to show how retarded that is, one of the people denying that backstab dmg, has a 704 single shot Backstab in his own sig. LOL

http://i.imgur.com/dMPl8Iz.jpg

That shows a theoretical 1400 if both landed for same dmg.

If you think rogues cant hit a 704 duelist you're absolutely retarded and need to walk away. I haven't denied any duelist backstab damage for less than 1k, stop making up lies.

FaithlessKR 05-06-2015 03:24 PM

Quote:

Originally Posted by koros (Post 1883180)
Max damage with duelist was 1106 damage per backstab (2212 theoretical double) with a Ragebringer pve. Was pvp melee damage coded the same way?

http://i.imgur.com/0itpFqC.png

http://i.imgur.com/z8xDldL.png

This was about 2 years ago before a couple of different rogue damage nerfs.

http://i.imgur.com/dVytIph.jpg

This is a fight from last week with Sandusky where I made him plug, lots of low to mid range backstabs which is generally what we see 90% of the time, with the other 10% being the occasional mid 400 to 500.

The 500's shouldn't happen if AC is working correctly which it's not.

Syft-X 05-06-2015 03:36 PM

Quote:

Originally Posted by Colgate (Post 1881851)
You backstab Wetall for 336 points of damage.
You backstab Wetall for 714 points of damage.

plate class taking over 1k from a duelist backstab seems in line with what we see on this server

the last time i saw a 1000+ hit from a single backstab swing on red99 was back when sitting damage code was bugged and it did a theoretical max hit every time

Last time i saw a single backstab swing for 1K+ was last week, but I guess if i played a monk I'd lie my ass off about melee dmg scaling my damnself.


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