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The servers somehow all end up and operate in the exact same way, weird huh? Only thing different here is the amount of whining from the have-nots. Not everybody needs PD loot. |
I don't think you guys get how Variance works on project1999, and think it's something that it's not. The way you guys talk about it you'd think it's some roulette wheel and it just randomly spins and picks a mob to pop. The variance starts from the time the mob dies. That means the guild that kills the mobs [which will be Nihilum on the initial pop for 13/15 of them] will have the initial timer. They will then park alts there in the window, because the majority of my guild plays EverQuest as a profession. The following week they will have the timer and you won't. The problem will only exacerbate itself as you will have no idea what the windows are any longer. The whole notion that you'll just casually raid hate and Innoruuk will pop is lol worthy.
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Every post I make on the subject I know I've just wasted part of my life. It's like I know I'm being trolled but I can't help myself. |
It's about pvp ... there can't be less PVP than there presently has been. Simulated repops are nice, but they are just free loot, which is lame. I want to fight people who will have to be present in order to protect the spawn during it's window, from time to time we will get loot. We don't care, some of us are happy simply to have the opportunity to fight throughout the week. The current model doesn't work and hasn't worked.
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There has been a ton of PVP lately not sure where you been.
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and that right there is a perfect example of why you don't matter
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It's really sad you think anyone matters in this game universe.
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