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-   -   Variance (/forums/showthread.php?t=152746)

hivemind 05-30-2014 04:33 PM

Quote:

Originally Posted by Kergan (Post 1474680)
Honestly, what I would do is take take all the raid mobs, divide them up and say:

This group goes to Nihilum this week.
Second group goes to Az/whoever this week.
Third group we fight over like men.

Fuck this server with no PVP, best times I've had are the brawls over mobs. People quit when they don't get pixels.

Variance kills it for me.

When you post ideas like this, assumedly your own ideas... how can you expect to be taken seriously? Not just this post, but any post in this thread. Your ideas are objectively unimplementable, and in a more subjective sense, they are bad. Why are they bad? Well, the first criterion this idea fails to meet is that it would be literally impossible to implement.

So kudos for the cool thought, I guess. (Do you have any proposals for world peace or solving the hunger crisis? Maybe we could all just try to act nicer to one another IRL and then we would live in a much more loving and beautiful world.) But it means absolutely nothing to anyone else and nothing will come of it. Definitely keep arguing against something that would be easy to implement, that would definitely bring more competition to this server.

R Flair 05-30-2014 04:36 PM

Comes to pvp server, requests static mob timers allowing competition be removed.

hivemind 05-30-2014 04:46 PM

Quote:

Originally Posted by Buhbuh (Post 1474692)
I didn't quote them because I don't care about your post. You're being pedantic and arrogant for no reason. Do you talk down to people like that all the time, or is it just fun for you?

I'm not even talking to you or arguing for/ against variance. I'm being critical of a guild that was doing well and is now on the boards asking for changes more frequently than usual after only a few weeks of not doing well.

I could care less if variance is implemented. If you want me to refute you though, Nihilum has more neckbeards that will sit in every zone where a raid target is due and still get 90% of the targets.

In theory, with pvp, the potential is wider for other guilds to get mobs, surely, but even that can be curbed by even more zerging on one side. People will adapt. They always do.

You are definitely being critical, definitely being biased, and definitely not thinking. Being "critical" is one very important part of critical thinking. However, I would argue that "thinking" is the even more important aspect of "critical thinking".

You did not quote or refute my post because you cannot. My post is not about Lite or Nihilum or Azrael, it is about variance and the competitiveness of a server. I see that you have no interest in discussing what is good for the server... rather you are following your own agenda (not the thread's). Let me requote you so you don't think I'm just making personal attacks. In your own words:


Quote:

Originally Posted by Buhbuh (Post 1474692)
I'm not even talking to you or arguing for/ against variance. I'm being critical of a guild

and

Quote:

Originally Posted by Buhbuh (Post 1474692)
I could care less if variance is implemented.

I am pretty sure we all know that you meant to say that you "couldn't care less" if variance was implemented. (And I know that you have a predisposition for calling me pedantic--but let it be known that I place value on meaning what I say. This doesn't mean that I don't try my best to interpret what you are trying to say, even if it involves me replacing words you typed yourself for words that I imagine you wanted to write.) But what you have effectively conveyed is that you don't actually care about variance or no-variance... you are posting in this thread to be critical about a guild. That would suggest that your posts are both unrelated (unhelpful) to this thread, and that you are trying to create drama by turning this thread about a server mechanic (variance) into your critical remarks about a particular guild or its leader.

Mac Drettj 05-30-2014 04:46 PM

http://www.oriooli.com/wp-content/up...pid-gifs-6.gif

Buhbuh 05-30-2014 04:57 PM

I think what you're all getting at is:

1. Azrael abandoned zerg tactics
2. More skirmish PvP will come from variance implemented
3. Less larger scale PvP will occur (meaning it's pandering to smaller guilds).

Variance crowd is more in favor of small skirmish PvP for the potential of getting a mob but probably won't anyway because of neckbeards.

Anti-variance crowd enjoys mass PvP, think larger guilds need more coordination and because of that are rewarded for it which has always been the case in EQ, and EQ is already a time sink so don't subject people to more.

4. Hivemind is condescending and thinks he's smarter than everyone else.

Genedin 05-30-2014 04:58 PM

Holy smokes hivemind is my new favorite forumquester. I especially liked.

"Again, a no-variance system favors the team/guild/force that is dominant. If you have any understanding of basic sociology (or are capable of remedial level critical thinking) then you must understand that a person or group in power will not want to give up power. If you are in a dominant guild and you are arguing against variance while simultaneously saying that it won't change anything ... you just look like a damned fool."


He has got dretti so confused with all of these big words he has resorted to posting random gifs because his head hurts from too much reading.

hivemind 05-30-2014 05:01 PM

Quote:

Originally Posted by Genedin (Post 1474734)
Holy smokes hivemind is my new favorite forumquester. I especially liked.

"Again, a no-variance system favors the team/guild/force that is dominant. If you have any understanding of basic sociology (or are capable of remedial level critical thinking) then you must understand that a person or group in power will not want to give up power. If you are in a dominant guild and you are arguing against variance while simultaneously saying that it won't change anything ... you just look like a damned fool."


He has got dretti so confused with all of these big words he has resorted to posting random gifs because his head hurts from too much reading.

Don't worry, it's a tactic common to the mentally weak. Samwise learned early on that he can only hope to retort with unoriginal .gifs that google spoon-feeds him.

Colgate 05-30-2014 05:02 PM

if the post has more than 2 or 3 lines of text very large chance that i simply will not read it

lite 05-30-2014 05:02 PM

Quote:

Originally Posted by Buhbuh (Post 1474732)
3. Less larger scale PvP will occur (meaning it's pandering to smaller guilds).

with variance some confrontations will escalate to large scale pvp. without variance and one dominant zerg guild, 0 opportunity of large scale pvp and 0 small scale skrimishes, We have the data to back that up, you've been here long enough to know there was months without pvp. The current model doesn't work, and neither does people who went nihilum claiming that if you do this this and that it will all be better. A promise of simulated repops is the only thing that stimulated competition for a while. We know for a fact that 95% of this server's existence has been a time period of no pvp and people such as yourself claiming that you have the answer.

Mac Drettj 05-30-2014 05:04 PM

Sorry I haven't read a single hive mind post

U must b new here


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