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This is what happens when all four warders are killed and the Sleeper is awoken:
Warders are killed leaving none of them up. Sleeper is awoken and rampages through zones. Warders never respawn. Master of The Guard, The Progenitor, and The Final Arbiter stay the same as before awakening of the Sleeper. Loot and spawn time stays the same on each of these three (Primal/Priceless). Prismatic and the revamped ST were added later (during Planes of Power). Sleeper's Tomb should have only those three main loot mobs + trash left if the Sleeper is awakened here and it will last for the duration of the server if it does stop at Velious. |
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server will go past velious bro
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I wish we could get AAs tho, even introduce them earlier and make the content harder. Fun way to improve your main character, and I wouldn't feel the need to have 15 alts...
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I made the mistake of doing a PoG raid on my tunare ranger back in the day. You could not get The Helm of the Tracker if you did which was awesome.
No way to fix that faction. |
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If they do go any further than Velious, I hope they stop at Luclin.
POP killed Everquest. |
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Just keep the key mobs down as long as possible to prevent anyone else from getting in. That's what we did on vallon and everyone and their alts had primal before we actually had competition.
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