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Yeah clinging darkness sucks here. You would need a Jboots MQ on your low level toon to even be able to outrun mobs you use it on. And even then some mobs are still going to catch you.
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I'm pretty sure they adjusted snare not too long ago to offset the slightly higher mob run speeds
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Been recently toying around with a necro. Mobs I hit with clinging darkness were all over me unless I had a sow.
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enc/ranger is so win
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Monk / Necro.
Both can feign, so dying is something you'd have to work hard for. Both are dps cannons. IF charming, necro can just feign on the monk on charm breaks to recharm while monk does the human shield thing. There really isn't much out there for mobs that outpace pact/shadowbond until you hit higher Kunark mobs. Necro also has all the CC tricks (long roots / Mez / undead lull) and the monk can split just about any camp on top of it. And if for some reason you are short on cash, you can charge a 3rd person joining your OP'd group 1k an hr for the PL. |
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Bard / wiz, again, for kiting. Good at low lvls cause bard can tank / regen, wizzie can nuke. Later one, bard pulls with massive trains, get it down to 70%, pulls over wiz, wiz PBAE's... this isnt a hard concept. Cleric / warrior, thats 2/3 of what is needed for a great group. Just add ench or bard. And it stays pretty decent as a duo all the way up, provided you can snag some gear. Ench / necro has no real heals, and ench pet is useless. If you charm, and shit goes bad, necro cant keep up heals with dark pact. They just cant. I've duo'd as necro / ench (both 2 boxing, and recently as a necro / ench duo) and yeah, you can do some lvl 40 shit at 50, but its not really worth a flying fuck. |
Monk/Shm obviously good throughout.
Wiz/Enc not bad when Enc gets crack. Wiz/Monk pretty good when Wizards get snare. Not so much before then. |
http://2.bp.blogspot.com/_cKpqRHkdxi...2Bpleasure.jpg
Hm dots have a diminishing return when the mob is moving... hm ok. Direct damage, no, no that checks out alright. Enchanter no run speed, bard has mana regen and runspeed... ok I see. Oh I can port, that's nice... yeah, yes and again the bard runspeed. Oh, I ah, I see also the bard can snare and fear for some reverse kiting in there. And of course, as you all well know, we do have the quad kiting and then PBAoE finishing off the swarm kite. Yes. /Goldblum Off You can also try-> bard mez something harsh->begin casting ice comet-> wait 2.5-3s-> start casting bard mez -> ice comet hits -> bard mez hits... rinse/repeat. You can quad with circle of force very easily, you don't have to wait until 51. Spectres take you up pretty nice. PS: You were reading this in my voice etc. |
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