Project 1999

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-   -   Thinking about the future and possible New Green99 (/forums/showthread.php?t=392387)

Dolalin 09-29-2021 03:22 PM

The best thing about the new Green99 whenever it comes will be classic Splitpaw. Can't wait to see people playing that again.

Castle2.0 09-29-2021 03:29 PM

Quote:

Originally Posted by Dolalin (Post 3369029)
The best thing about the new Green99 whenever it comes will be classic Splitpaw. Can't wait to see people playing that again.

If you think they are going to put in that DE wiz/necro with all the original faction hits, I am sorry, it won't happen. P99 isn't about being classic. It's about being the Devs interpretation of classic, and this won't fit.

I bet you one of my future 100 manastones. Happy to lose one if they do this right.

Gustoo 09-29-2021 04:09 PM

Quote:

Originally Posted by Dolalin (Post 3369029)
The best thing about the new Green99 whenever it comes will be classic Splitpaw. Can't wait to see people playing that again.

I don't think we have classic paw on project 1999, am I wrong? An almost unseen version of an unpopular zone.

Old_PVP 09-29-2021 05:59 PM

Quote:

Originally Posted by Gustoo (Post 3369052)
I don't think we have classic paw on project 1999, am I wrong? An almost unseen version of an unpopular zone.

Tis true.

Classic paw is so old the source code is likely lost to time. This has been talked about several times... see below for old threads:

https://www.project1999.com/forums/s...d.php?t=326454

https://www.project1999.com/forums/s...assic+splitpaw

Old_PVP 09-29-2021 06:12 PM

Someone has been digging around gathering Paw information though. Looks to be this Dolalin guy. So there may be hope yet. :)

Ton of shit on the wiki:

https://wiki.project1999.com/Infected_Paw

Bardp1999 09-30-2021 03:06 AM

If you don't want to servers to merge keep the Sleeper sleeping, otherwise it's a possibility

eqravenprince 09-30-2021 10:56 AM

Put a level cap of 35 on new green 2.0. Make taking down Naggy, Vox, Phinny truly epic.

Castle2.0 09-30-2021 01:30 PM

Quote:

Originally Posted by eqravenprince (Post 3369336)
Put a level cap of 35 on new green 2.0. Make taking down Naggy, Vox, Phinny truly epic.

Mages were level 35 capped for a long time on Green.

eqravenprince 09-30-2021 01:43 PM

Quote:

Originally Posted by Castle2.0 (Post 3369399)
Mages were level 35 capped for a long time on Green.

Oh were they, I did not know. Thanks!

Castle2.0 09-30-2021 05:28 PM

Quote:

Originally Posted by eqravenprince (Post 3369408)
Oh were they, I did not know. Thanks!

No mage pets past 34 for months. So just a gimp, resistable Wiz.

https://www.project1999.com/forums/s...d.php?t=341488


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