loramin |
08-19-2021 11:19 AM |
Quote:
Originally Posted by bilirubin
(Post 3348694)
The knowledge base for enchanters is just higher in 2021 than in 1999. Charming is still risky on p99. It takes hundreds of deaths before an enchanter player learns how to avoid death in a high-level dungeon. Of course, those players who have stuck around and still play here are more likely those capable of reaching that higher level of play.
|
Not trying to insult you, but this is just so very typical of the hubris of players here. We all like to imagine that we're geniuses who have unlocked incredible secrets that those idiots who played back in 1999-2001 had no clue about ... but the truth is EQ is fundamentally not a hard game, there was literally 20+ times as many players on live, and they were not all morons.
Yes, it is true we have playe knowledge that live players didn't have, but not about the fundamentals. Live Enchanters largely weren't carrying around Goblin Gazughi rings and tons of -MR gear, but ... they did know how to cast the spells on their spell list!
You'll get no argument from me that charming here is more efficient, but things like -MR gear and no Goblin ring don't explain the MASSIVE delta between us and live. Consider: Enchanters charming in groups was rare on live, but it's expected here. And judging by historical evidence (ie. the number of guides on web-archived Caster's Realm) Druids root/rotted or quadded 20x times more than they charmed on live ... but here few Druids at all root/rot, because charming is clearly and obviously a superior way of earning XP (even without the ring!) until quad levels.
We all want to imagine that we're all super smart, and it's true we do know more than everyone on live, but again fundamentally: if you make a Street Fighter II emulator where no one ever Dragon Punches with Ryu, it's not because "player knowledge of Street Fighter II changed" ... it's because the emulator isn't matching the original game.
|