Project 1999

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-   -   Simulated Respawns (/forums/showthread.php?t=282318)

wwoneo 10-09-2017 12:51 AM

Quote:

Originally Posted by Detoxx (Post 2591446)
Guys delusional, dont listen to him. The definition of monopoly is being the only guild to kill anything. TMO did this for 2.5 years. Server firsts literally has nothing to do with monopolies lol.

Also, half of IBs server firsts were bugged / exploited mechanics :D

^^^

Pyrocat 10-09-2017 03:09 AM

Sounds like salt to me.

I was in IB -> TR -> Rampage -> Awakened and TMO never dominated during any time I was raiding. Granted I quit the game a few times, so it's possible during one of my breaks in (late?) Kunark they were more active.

Frieza_Prexus 10-09-2017 12:33 PM

No. While IB and IB legacy guilds have far more firsts than TMO and its legacy guilds, TMO still has the longest and most dominant period on the server.

It utterly choked Kunark for years averaging for months at a time 90%+ spawn monopolization. The depth to which it was entrenched in VP with parked characters, rare clickies, and 24/7 train police was staggering.

You can talk about who was better and more skillful all day long and what would have happened had X received more or less GM favoritism than Y, etc. etc., but if you're asking which group held the entire server on lockdown the longest the answer is that it isn't even close.

mattkwi 10-09-2017 02:35 PM

So much revisionist history and glory days syndrome in the thread.

Toomuch 10-11-2017 04:23 PM

Let's get back on topic please.

This 2x a month Earthquake/Repop is great, and IMO simulates classic as well as can be expected. One important point though - Is this a fully automated process? Do we know if it's literally 100% random times? My point being, is there a chance it happens 4 times in a 10 minute stretch (2x right in a row at the end of Month A, then 2x in a row at the beginning of Month B)? Is there going to be any guaranteed buffer period?

Or, if this is a manual;y executed process that nilbog and/or Rogean will do every time, then forget about all my other questions above.

It'd just be nice to know a teeny bit more about how this all is planned to work. :)

Again, I think this is awesome, I'm just very curious about processes, "pest practices", and such shenanigans.

Daldaen 10-11-2017 04:36 PM

One thing that has long been absent from P99 is raid mob up-timers.

On server ups every raid mob is instantly spawned. Many of them should have 0-24 hour Windows where they can spawn after server up. Certain ones like Velious city leaders I believe did not have this. But ToV dragons and open world dragons should have it for example.

It should probably also apply to simulated repops. I'm sure everyone remembers sending out Druids and rangers to track and see what's up after resets! Very exciting stuff classic was.

ErlickBachman 10-12-2017 02:32 AM

Quote:

Originally Posted by Pyrocat (Post 2591491)
...TMO never dominated during any time I was raiding.

You must've had time off. TMO dominated some shit for some time. And I think the server was way more toxic at that time too.

trite 10-13-2017 07:29 PM

Quote:

Originally Posted by ErlickBachman (Post 2593674)
You must've had time off. TMO dominated some shit for some time. And I think the server was way more toxic at that time too.

Yeah, they were like a bunch of neckbeards RMTing everyting to pay their rent, guild died when server staff was like wtf why is half your guild RMTing all the high end content on the server.....was just a noob at the time but that's what i remember happening

Baam 10-15-2017 06:36 AM

On red we kill each other for camps and mobs. Not stand in line on some bs list lol

Freakish 10-15-2017 08:48 PM

Whatever you're doing over on red seems like it's working. Keep it up.


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