Daldaen |
01-30-2017 05:48 PM |
Quote:
Originally Posted by maskedmelon
(Post 2456604)
do not understand the "rush" thingy. You want adrenaline, just empty you adrenals. Don't have to press buttons or jump out a plane or anything at all ^^
On topic though, implementing OP suggestion would essentially free up a bunch of dragons for other guild as the top end put a hold on kills whenever Vulak, AoW, Doze, etc were in window. That is until A/A splintered. Not going to happen though and don't think it is a particularly good idea :/
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Regarding the rush thing... Being forced to rush into an engage due to the rules of the server was the only way to provide an actual challenge to the 24/7 competitive guilds. None of the dragons are a challenge to them when they have an hour to prepare. These guilds built themselves around the 24/7 raid scene and have member bases in excess of 100-125+ members. They'd need to split in three to have some semblance of a challenge.
But when the dragon is in your camp within 2-5 minutes of spawning, you may not even have a warrior or 4-5 clerics, and you're tanking with a Paladin and 3 clerics until more log in.
Basically it was a self inflicted way of forcing the content to become difficult by rushing it and killing it so quickly that half of your guild couldn't even respond to a batphone if they wanted to. The things you have to do to make Velious interesting :/.
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