Project 1999

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-   -   Zlandicar (/forums/showthread.php?t=202471)

Alunova 10-01-2015 01:05 PM

Quote:

Originally Posted by Daldaen (Post 2064080)
Would making an identical spell ID proc for Zlandicar to use be an option?

Right now having a Dragon AE DD for 900 + a Stun every 12 seconds vastly changes the encounter, compared to how he was classicly where it would just proc on the MT or RT.

Creating unique spells for every change just causes more problems down the road, and there are a lot of factors unique to P99 that vastly change the encounters, such as common high speed internet, mandatory voice chat, developed strategies, 95% epic ratios etc. etc. I'm sure y'all will survive until a real fix is found.

Daldaen 10-01-2015 01:14 PM

Fair enough.

Im hopeful your research agrees with me on the Dragon Roar issue, that would allow for a lot more precise placement of Zlandicar making the stun AE more manageable.

Torven did mention he coded it on their server to be single target if set to proc, but I'm guessing their client's code is vastly different from the titanium client.

Alunova 10-01-2015 01:45 PM

Quote:

Originally Posted by Alunova (Post 2063996)
Zlandicar will cast some necro spells, pending update.

Zlandicar's spell table has been removed again, it causes conflicts with the Spell focus flag we use to force timed AoE's. Until we come up with a fix for this he cannot have a normal spell list.

Daldaen 10-01-2015 01:49 PM

Ah yes, this is likely same issue as Trakanon who also cast Necro spells classicly, and it was removed allowing him to AE properly.

That was a minor point of this thread, the larger one being his AE stun and AE Fear durations/frequency of landing.

Hopefully a solution can be found for the AE Stun being made a single target proc without breaking things down the line.


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