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-   -   SK vs Warrior in Velious? (/forums/showthread.php?t=176532)

webrunner5 01-08-2015 02:14 PM

Quote:

Originally Posted by kaev (Post 1735160)
That's true, in a L60 group the buffs are probably strong enough to let the Bard tank. We're not talking raid mobs here.

I need to get the Drugs you take.:eek::eek: You are telling me a Bard is going to Tank toe to toe with a 55 plus level mob and we are all going to be happy as hell in the group. Maybe the Bard is??:p Well at least till he dies. :) Bards are worse Tanks than a Ranger is. And that is saying something.

If your idea of a fun group is to have to rez a Bard or Ranger 6 times in 3 hours in a group, and being able to have sex, and probably cook a meal every 10 minutes while the Healer meds up, well have at it. Well maybe the sex part is ok, but every 10 minutes, not sure about that. :eek:

Hell lets have Rogues Tank also. They are in the same class as a Bard and Ranger.

Cecily 01-08-2015 03:10 PM

I've tanked chef camp on my rogue, np. Went well. Thornstinger / Nightfall / 41% haste boots worked out p good.

Nuktari 01-08-2015 04:00 PM

Let the cleric tank, they wear plate!

http://media1.giphy.com/media/xVOaPynULNH4Q/200.gif

Warrior is more valuable I think.

Danth 01-08-2015 05:13 PM

What are these oh so dangerous monsters that are killing people 5 or 6 times a session? This is Project 1999: Kunark we're talking about, right? It's not Planes of Power or something where a generic group experience monster can whack off 20% of a tank's life in a bad round. Normal high-level monsters here hit for what, 180 or 200 or so? The Shaman can tank that if he really wants to....or if he doesn't want to but has a Warrior trying to tank.

The tank classes aren't strictly necessary for typical Kunark group content, even at high levels. Rather, most groups like having someone tank and most the players who enjoy that job pick the tank classes.

Danth

webrunner5 01-09-2015 05:38 AM

Quote:

Originally Posted by Danth (Post 1736561)
What are these oh so dangerous monsters that are killing people 5 or 6 times a session? This is Project 1999: Kunark we're talking about, right? It's not Planes of Power or something where a generic group experience monster can whack off 20% of a tank's life in a bad round. Normal high-level monsters here hit for what, 180 or 200 or so? The Shaman can tank that if he really wants to....or if he doesn't want to but has a Warrior trying to tank.

The tank classes aren't strictly necessary for typical Kunark group content, even at high levels. Rather, most groups like having someone tank and most the players who enjoy that job pick the tank classes.

Danth

I am not saying they die, it is that the Healers are OOM a lot of the time healing them. And it has been my experience that after a few times of having to sit for 5 , 6 minutes at a time to Med there is a higher chance that someone in the group uses it for a legitimate excuse or not to leave the group, and the next thing you know the group is over with..

It just screws up the flow of the group. Kill 3 mobs and sit. Kill 3 mobs and sit. No one wants that stuff in the long run. Hell a Enchanter can Tank, but that does not mean it is desirable. There IS a reason people want a Tank in a group. And having sort of Tanks I guess is better than nothing, but it usually does not work out in the long run is what I am saying.

kaev 01-09-2015 12:48 PM

Quote:

Originally Posted by webrunner5 (Post 1737275)
I am not saying they die, it is that the Healers are OOM a lot of the time healing them. And it has been my experience that after a few times of having to sit for 5 , 6 minutes at a time to Med there is a higher chance that someone in the group uses it for a legitimate excuse or not to leave the group, and the next thing you know the group is over with..

It just screws up the flow of the group. Kill 3 mobs and sit. Kill 3 mobs and sit. No one wants that stuff in the long run. Hell a Enchanter can Tank, but that does not mean it is desirable. There IS a reason people want a Tank in a group. And having sort of Tanks I guess is better than nothing, but it usually does not work out in the long run is what I am saying.

group with better healers?

maskedmelon 01-09-2015 02:07 PM

Quote:

Originally Posted by kaev (Post 1737599)
group with better healers?

I would second this.

Taminy 01-09-2015 03:00 PM

Just root the mob. Grouping with knights is for lazy casters :p


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