Project 1999

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-   -   constructive criticism (/forums/showthread.php?t=140864)

Kergan 02-25-2014 11:13 AM

Enough with that gif dude.

Tradesonred 02-25-2014 11:14 AM

Quote:

Originally Posted by HippoNipple (Post 1338412)

http://d3j5vwomefv46c.cloudfront.net...gif?1387760955

heartbrand 02-25-2014 11:20 AM

Quote:

Originally Posted by Kergan (Post 1338401)
I understand why you want to nerf exp rates. But to cut it off and say after the fact you're thinking up a plan to make it better just doesn't make sense to me. Why not leave it in place until after you've had those discussions?

I truly think this whole thing could be used in a way to grow the population. Instead of stealth nerfing exp rates announce that on March 15th or something the rates are getting changed. Put in a 2 week additional bonus...get a surge in population to help feed these low level groups BEFORE you make it take 4x longer to do the levels that already took 4x longer.

Everything about this just feels wrong. The idea was suggested, there was a ton of negative feedback on the forums then it gets done anyway without the counterbalancing changes of group exp bonus. Then it is not confirmed until the whisper grew to a roar. Then we're told you don't want to hear our opinions on it, it isn't changing but maybe sometime in the future something with exp will change.

If we lose even 1 single player over this change why do it? My understanding is of course not required in the slightest. I try my best to make constructive posts, but I really just do not understand the timing and reason of this decision. You said all staff were in favor of it, I am struggling to believe that nobody saw the negative angle of this.

I really hope you guys are right, but this is the type of thing that has a potentially devastating impact. It is a nerf directed almost entirely at people who have started in the last 1-3 months which are the exact people we're trying to attract and keep. Is the risk of this change worth the perceived potential reward?

x10000000

Galacticus 02-25-2014 11:21 AM

Quote:

Originally Posted by Galacticus (Post 1338402)

Quote:

Originally Posted by Kergan (Post 1338401)
I understand why you want to nerf exp rates. But to cut it off and say after the fact you're thinking up a plan to make it better just doesn't make sense to me. Why not leave it in place until after you've had those discussions?

I truly think this whole thing could be used in a way to grow the population. Instead of stealth nerfing exp rates announce that on March 15th or something the rates are getting changed. Put in a 2 week additional bonus...get a surge in population to help feed these low level groups BEFORE you make it take 4x longer to do the levels that already took 4x longer.

Everything about this just feels wrong. The idea was suggested, there was a ton of negative feedback on the forums then it gets done anyway without the counterbalancing changes of group exp bonus. Then it is not confirmed until the whisper grew to a roar. Then we're told you don't want to hear our opinions on it, it isn't changing but maybe sometime in the future something with exp will change.

If we lose even 1 single player over this change why do it? My understanding is of course not required in the slightest. I try my best to make constructive posts, but I really just do not understand the timing and reason of this decision. You said all staff were in favor of it, I am struggling to believe that nobody saw the negative angle of this.

I really hope you guys are right, but this is the type of thing that has a potentially devastating impact. It is a nerf directed almost entirely at people who have started in the last 1-3 months which are the exact people we're trying to attract and keep. Is the risk of this change worth the perceived potential reward?


Gotta agree.

Vile 02-25-2014 11:22 AM

At least they included that sweet spell effects file in the last patch so I got to see some cool shit before I logged in for the last time!

Good luck guys!

heartbrand 02-25-2014 11:22 AM

This is like taking away someone's social security the second they retire and then telling them don't worry that you can't pay your bills now, we have some plans in the works down the line to address it at an unspecified later point.

Azure 02-25-2014 11:22 AM

Quote:

Originally Posted by Azure (Post 1338419)
The majority of you clowns have no idea what the fuck "PvP" is.

I see this argument that "we must contest for pvp to be pvp"

NOOOOO

PEOPLE HAVE BEEEN KILLING EACHOTHER IN THE MUCK FOR CENTURAIES WITHOUT FUCKING PIXELZ

DRAGON FIGHTS WITH OTHER PLAYERS IS NOT PVP.

It can be pvp.

BUT IT IS NOT THE SINGULAR DEFINING DEFINITION OF PVP.

You fucking people make me rage the ffuck out here. And this is the mentality that is entitled to EXP so they can PVP.

FUck you, me and Chewie and all the other mega-ballers on the box pvp'd before level 60 and will continue to do so.

And yes, I know people don't want to hear that they are "scrubs". But this has 2 be reiterated from time2time.

This is why the hardcore PvP'ers call for wipe + server reset + classic RZ rules. Because the majority of you got your hands held to cloak of flames status. And didn't start pvping until you were undernearth someone like heartbrands coattails and 20 other players who did level.

Through the muck. And pvp-d the whole way.


HippoNipple 02-25-2014 11:22 AM

Quote:

Originally Posted by Kergan (Post 1338414)
Enough with that gif dude.

Tom Brady cannot be stopped and will continue to haunt Tradeonred's posts.

Knuckle 02-25-2014 11:22 AM

Was actually excited to log in and xp, then heard about the nerf, scurried off. Hard enough to try to level a rogue @ 53. Most people are 60s or box multiple toons to level, honest players left to die.

heartbrand 02-25-2014 11:23 AM

There is no one to group with. That's the problem. Not the exp rate. Completely nuking the exp bonus isn't going to create more people to group with. In fact, it will create less, as we have seen over and over again in this boxes history.


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