Project 1999

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-   -   SK Race Choice (/forums/showthread.php?t=420371)

DeathsSilkyMist 03-05-2024 08:36 PM

Quote:

Originally Posted by Sweeper41 (Post 3677506)
If you need 3 FD's up you doing something very very wrong.

Having Blood Ember Greaves saves a lot of mana for any scenario in which you don't need to FD as fast as possible. Death Peace costs 120 mana per cast, which adds up quickly when you are doing a lot of split pulling. You can also remove FD completely from your spell bar if you need more spell slots.

Blood Ember is better for dungeon crawling than Greenmist due to how much mana it saves. Epic is better than Greenmist, which any race can get. Stacking Greenmist and Epic isn't worth it.

Quote:

Originally Posted by Sweeper41 (Post 3677506)
...bonus of not being a big dumb brute who has to beg for shrinks

You can be a Troll and turn yourself into a skeleton via Shroud of Undeath. Easy fix.

PatChapp 03-05-2024 09:19 PM

Greenmist is a great item.
25mr for a class that does a lot of pulling on raids and in groups shouldn't be overlooked

DeathsSilkyMist 03-05-2024 09:22 PM

Quote:

Originally Posted by PatChapp (Post 3677518)
Greenmist is a great item.
25mr for a class that does a lot of pulling on raids and in groups shouldn't be overlooked

Greenmist is a good item. If you are an Iksar, get Greenmist for sure. It's simply not a good enough item to trade Blood Ember clickies for if you are worried about your racial choice. Greenmist will be replaced by raid items eventually, but you can't replace BE Greaves/Boots/Gloves.

Any tank class can get Axe of Resistance if needed. That's 20 MR on a 1h weapon. It's usually pretty cheap DKP-wise too, unless something has changed. It has 20 FR and 20 CR as well, which is better than the 5 extra MR. You can put another MR item in a slot that would have been for FR/CR. SK's don't need hate procs to maintain agro, so it isn't a big deal that Axe of Resistance is missing a proc.

You can also use Silver Whip of Rage if you want a 25 MR 1h Weapon with a proc that reduces your damage taken.

PatChapp 03-05-2024 09:26 PM

At least in my guild on green those go for quite a bit and really not too common. Whereas greenmist relatively easy to attain. But your right,it is a good option

Snaggles 03-05-2024 11:54 PM

A turnkey Inny’s Curse is like 100k+. A Lord of Pain’s Khukri is like 15k?

By far the worse thing about iksars is the 2h swing animation. Shroud of Undeath or a Soul Defiler will fix that though.

DeathsSilkyMist 03-06-2024 12:05 AM

Quote:

Originally Posted by Snaggles (Post 3677543)
A turnkey Inny’s Curse is like 100k+. A Lord of Pain’s Khukri is like 15k?

By far the worse thing about iksars is the 2h swing animation. Shroud of Undeath or a Soul Defiler will fix that though.

I agree that if you plan on never raiding with your SK or getting Epic, then Greenmist can be a good stopping point for very casual players. But then the 25 MR argument for raiding is off the table, for example.

I generally caution against people assuming their characters will never reach level 60, unless they are very sure of themselves. P99 is a game many people play for years. You can change your mind in a couple of years in terms of what you want your character to do. I never thought I would raid when I started playing, but that changed over time.

Greenmist isn't good enough to be something you would choose your race over. Blood Ember will also help you while leveling, so it isn't like you are losing a leveling tool by not picking Iksar. Blood Ember saves you a lot of mana, which is an SK's main bottleneck. This is especially true if you are a Troll/Iksar with Fungi Tunic. You are already going to be regenerating more HP than mana while sitting.

Snaggles 03-06-2024 12:30 AM

I don’t think any knight race is limiting for what you can or can’t do if the rest of your gear/skill is sufficient. Plenty of humans, dark elves, and erudites tank stuff just fine.

If someone likes a lizard, ogre, or troll more power to them.

DeathsSilkyMist 03-06-2024 01:58 AM

Quote:

Originally Posted by Snaggles (Post 3677547)
I don’t think any knight race is limiting for what you can or can’t do if the rest of your gear/skill is sufficient. Plenty of humans, dark elves, and erudites tank stuff just fine.

If someone likes a lizard, ogre, or troll more power to them.

Indeed. I don't believe anybody is saying that Iksars are so bad that they are unplayable. I don't believe anybody is saying you shouldn't pick whichever race you prefer.

This is OP's question:

Quote:

Originally Posted by trees (Post 3618149)
Looking for some input

Is Iksar SK worse for end-game solo crawling than other races?
Do the armor clickies account for serious mana saving etc?

They want to know the pros and cons of Greenmist vs. Blood Ember. That is why they are asking about "armor clickies".

There is no problem with answering this question.

Blood Ember is generally better than Greenmist for solo end-game dungeon crawling.

real_sauga_yoot 03-06-2024 11:01 AM

Quote:

Originally Posted by DeathsSilkyMist (Post 3677559)
Blood Ember is generally better than Greenmist for solo end-game dungeon crawling.

Saying this as a matter of fact is totally wrong. Blood Ember is not generally better than Greenmist nor is Greenmist generally better than Blood Ember for solo end-game dungeon crawling. Both are completely inconsequential in reality.

I've had a 60 SK before and i can tell you that i most often used Cascading Darkness for soloing. Engulfing Darkness is not what you want to be using for solo kills and long fights, free or not. You're using BE gauntlets more for fast paced groups where mana is an issue over time or you're trying to be efficient.

Toxigen 03-06-2024 11:29 AM

Quote:

Originally Posted by real_sauga_yoot (Post 3677585)
Saying this as a matter of fact is totally wrong. Blood Ember is not generally better than Greenmist nor is Greenmist generally better than Blood Ember for solo end-game dungeon crawling. Both are completely inconsequential in reality.

I've had a 60 SK before and i can tell you that i most often used Cascading Darkness for soloing. Engulfing Darkness is not what you want to be using for solo kills and long fights, free or not. You're using BE gauntlets more for fast paced groups where mana is an issue over time or you're trying to be efficient.

welp, c u boys in 20 pages


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