Project 1999

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-   -   Things changed/nerfed in 1999 not nerfed in Live. (/forums/showthread.php?t=90512)

Snagglepuss 12-12-2012 01:59 PM

EC tunnel trains were nerfed in P1999, but were arguably part of the classic experience.

Droog007 12-12-2012 02:04 PM

Quote:

Originally Posted by Galaa (Post 785375)
My barbarian in classic ALWAYS got lost in the tunnels towards Blackburrows in EF :D

I had to camp outside the tunnels and wait for someone to run in, then i follow their light LOL.

That was tough - I learned to use the wall-mounted torches. Sometimes you had to run backwards and turn as necessary to keep the torch moving away from you. When you lost sight of that one, you could usually turn a ~180 and see the next one.

SirAlvarex 12-12-2012 02:22 PM

Quote:

Originally Posted by Itap (Post 783164)
No, it is very well known (at least in classic EQ) that mobs did not forget you unless you died, zoned, or killed it. I Remember when i started WoW, mobs would eventually forget you if you ran far enough, thought it was so strange

Not all zones. In LOIO for example, there was a "dead spot" near the Frontier Mountains zone line where I would leash goblins. If I were to run back within aggro that leash range, he'd come back for me. If I stayed within reasonable range, he'd go beyond that leash. But if I had SoW (which I did on my Druid) I'd be able to outrun them.

No zones in Classic were big enough, but there were some in Kunark. Unfortunately I don't know the logic they used for this nor would I know where to research it, as it was only a few zones that I experienced this.

koros 12-12-2012 03:52 PM

Kurnak mobs would stop pursuit after a certain distance, it had nothing to do with the "size" of the zone.

Bamzal Sherbet 12-12-2012 04:29 PM

rofl ya siralvarex west karana too small..

gloine36 12-12-2012 05:38 PM

P99 took out the compass. We had that on live. Maybe not at classic launch, but we had it later. Screw the "It's not classic!" asshats and put the compass back on.

SirAlvarex 12-12-2012 05:50 PM

Quote:

Originally Posted by Bamzal Sherbet (Post 785836)
rofl ya siralvarex west karana too small..

I love responses like this. It makes me appreciate the people not on the internet.

Jolly good job concentrating on one line and trying to make a wise crack, buddy! Everyone on the internet now thinks you're that much smarter!

It may or may not have applied to Classic zones, but the leashing existed for LOIO with atleast the goblins. So yeah, the guy who originally mentioned it was correct it happened. That'll teach me to defend another poster.

Splorf22 12-12-2012 06:07 PM

I really don't understand why its hard to code getting stuff back from charmed pets. If the item is tradeable, add it to the loot table. If it isn't, don't. This should be a 1-liner or close to it.

Arclanz 12-12-2012 07:31 PM

Quote:

Originally Posted by Galaa (Post 785334)
Night Blindness not implemented in P99.

I remember it was mentioned that this is a client side effect, therefore its not possible to implement in this server.

Not sure if someone has figured out how to do it already...

Great post. Yes this is a big one. I heard that Alkabor server has classic day/night. /drool. EQ is much easier and less scarey when everyone can see clear cross the zone 24 hours a day.

Also not classic that pets will not aggro a mesmerized mob. Although someone may have mentioned this had been fixed in kunark/velious.

I miss when mobs use to "say hit by non melee damage." lol.

Galaa 12-12-2012 11:17 PM

Quote:

Originally Posted by Snagglepuss (Post 785654)
EC tunnel trains were nerfed in P1999, but were arguably part of the classic experience.

aye, in classic EC tunnels, evil races cant afk there, thats part and parcel of being an evil race.

However the devs deemed that people here will whine, so they removed this...


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