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-   -   Will Sleeper be killed once Velious comes out? (/forums/showthread.php?t=74955)

Phallax 05-17-2012 06:13 PM

Quote:

Originally Posted by azeth (Post 648293)
unrelated to ST, but in the context of Velious being developed right now -

what're the odds the Ogre wall technique will be functioning for Tunare raids? I doubt Nilbog will see this post, but I should hope so.

Given it won't feel as inventive this time around, but I really enjoyed that raid. My guild, as far as i know came up with that on our own though I understand many folks had dropped Tunare in that fashion prior to us.

I never got a Massive Heartwood Thorn :\ Also, as far as I remember we had a few High Elves refuse to participate in Plane of Growth raids for faction reasons. Does anyone remember if there was some sort of itemized incentive to maintain high Tunare faction/Felwithe faction? Or were these folks roleplaying?

Dont need the ogre wall in Velious, she didnt get rooted until Luclin so you can pull her to walls.

Danyelle 05-17-2012 06:18 PM

No the Sleeper will not die here. Because the sleeper requires cooperation across several guilds and people. See this thread for an example of why that will never happen: http://www.project1999.org/forums/sh...ad.php?t=74391

Teddie1056 05-17-2012 06:20 PM

I remember that, the guild was Hawkestone on Xev. What was your character Harmonium?

lawll 05-17-2012 06:22 PM

Didn't someone say if the sleeper was awakened the GMs would just respawn him?

Harmonium 05-17-2012 06:50 PM

My main on Xev was Seith, MT group bard for NULL

Auchae 05-17-2012 08:08 PM

Quote:

Originally Posted by Asher (Post 648290)
Sleeper still sleeps on EQMac.

If you look on Allakhazam under the mob graveyard zone you should find this information. If not search on the EQMac boards. I am sure it will be listed there.

Asher

Right, but I'm referring to the ancient dragons that replaced the warders. They have a revamped loot table on Allakhazam, according to some of the posts. For instance, a dwarf illusion mask started dropping as a replacement for the gnome illusion, but it was added later on. That's how I understand it anyway. Could be wrong.

Weekapaug 05-17-2012 08:44 PM

And I'm sure that's the rationale the people who wake it will employ.

aerah 05-17-2012 10:54 PM

Quote:

Originally Posted by M.Bison (Post 648189)
Prismatic weapons. they are the same as primals, so waking the sleeper really has no consequence as far as these weapons. They both proc avatar, they both have the same stats, just different names.
primal bow - http://everquest.allakhazam.com/db/item.html?item=6002
prismatic bow - http://everquest.allakhazam.com/db/item.html?item=16094

This wasn't implemented until PoP or later. Don't hold your breath.

Kassel 05-17-2012 11:44 PM

Quote:

Originally Posted by M.Bison (Post 648189)
Prismatic weapons. they are the same as primals, so waking the sleeper really has no consequence as far as these weapons. They both proc avatar, they both have the same stats, just different names.
primal bow - http://everquest.allakhazam.com/db/item.html?item=6002
prismatic bow - http://everquest.allakhazam.com/db/item.html?item=16094

You may want to check the dates on the links you posted.

Prsimatics will never be on this server if they stick to the original plan, they came out after pop.

Wolfgang 05-17-2012 11:47 PM

server will go past velious bro


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