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Maybe a dev could post exactly what's true with DW... I've always wondered :)
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In that case it's working off the delay of your fists due to a weapon not being in your hand.
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Here's how you test it if you really want to see for yourself if that works that way (I'll stand by it working that way on live unless someone can supply a source to prove me wrong). Get a high level monk with his DW maxed out. Put a weapon that's faster than his fists in the offhand. Click attack and watch as you do both crushing and punching damage at the same time everytime, with the punches showing up first in the text box.
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I haven't tested it, I was giving you a legit test to try. The firebeetle eye thing is stupid. Just because the main hand isn't swinging doesn't mean the delay of the fist isn't being used for the skill check in the background. I certainly could be wrong, but I really don't think all the people on live doing the high damage/delay for the offhand were all insane. If so, then Druzzil Ro was full of crazy monks and warriors.
If that's not how it works here then emu is incorrect *shrug* I would love to see some screenshots proving how things work on p99 one way or the other with the test I gave. edit: I suppose you wouldn't even need a monk for this, any class with DW would do even better since their naked mainhand would be slower. |
I found an old thread on the subject, apparently I was wrong on this, but it was a common misconception. I never played a melee on live so I guess this is what I get for taking other people's word on it 10 years ago :P I also learned that there's no damage bonus on the offhand, which I didn't know.
I still stand by the firebeetle eye test being stupid though :P |
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