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-   -   Lets say Blue and Green merge and we get Purple (/forums/showthread.php?t=433101)

Drueric 09-08-2024 10:19 AM

Quote:

Originally Posted by Ghost_of_Fippy (Post 3693384)
Wipe them both, and you will be playing in the sandbox by yourself wondering where everyone went.

Then you can wonder where I and others went who are not playing because we are waiting for a merge/wipe before we play again. Just checking in, still waiting.

ForeverQuest 09-08-2024 07:19 PM

Combine blue and green (purple), advance purple timeline to Luclin, release new classic server (teal). When teal catches up to the purple timeline, merge it into purple, advance purple's timeline by 1 expansion, then create new teal. Repeat.

Simple, really.

Jimjam 09-09-2024 03:12 AM

Quote:

Originally Posted by Drueric (Post 3699901)
Then you can wonder where I and others went who are not playing because we are waiting for a merge/wipe before we play again. Just checking in, still waiting.

Yea, there are lots of largely inactive players. I like to level toons up to about 20~30 and brand new servers are the funnest way to do this so are a big draw.

Duik 09-09-2024 03:44 AM

Quote:

Originally Posted by ForeverQuest (Post 3699952)
Combine blue and green (purple), advance purple timeline to Luclin, release new classic server (teal). When teal catches up to the purple timeline, merge it into purple, advance purple's timeline by 1 expansion, then create new teal. Repeat.

Simple, really.

Yes you are simple, really.

sajbert 09-10-2024 11:44 AM

A merged green+blue would be named teal. Just pointing this out.

Dualform 09-13-2024 06:37 PM

I really miss when blue was packed with 2k players.. the server actually felt like a true live experience in that you would see people in just about every zone and low levels gearing up. There just isn't enough active players for two servers with the same ruleset.

Gustoo 09-13-2024 11:59 PM

Correct. Zero reason for 2 except duplicated pharming operations.

It's hard dealing with terminal servers but they're both way done with their timeline no reason to keep things separate.

Okay the other reason is raiding population just wanting 2x of the same encounter to participate in. Twice as many of X rare items happening.

Jimjam 09-14-2024 12:57 AM

Quote:

Originally Posted by Gustoo (Post 3700494)
Correct. Zero reason for 2 except duplicated pharming operations.

It's hard dealing with terminal servers but they're both way done with their timeline no reason to keep things separate.

Okay the other reason is raiding population just wanting 2x of the same encounter to participate in. Twice as many of X rare items happening.

A lot of "sorry you haven't got" and "welfare pixel(!)" comments on the forums, suggesting the value of loot comes from scarcity / competition.

Merging servers will increase both of these, thereby increasing the value of the server.

Swish 09-14-2024 07:11 PM

Quote:

Originally Posted by Dualform (Post 3700479)
I really miss when blue was packed with 2k players.. the server actually felt like a true live experience in that you would see people in just about every zone and low levels gearing up. There just isn't enough active players for two servers with the same ruleset.

It is a shame, currently Quarm has the numbers but you can still find people in most zones on green in the evenings.


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