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-   -   Gnome Shadowknights and Erudite Warriors? (/forums/showthread.php?t=251306)

Sage Truthbearer 08-28-2016 09:57 PM

My one wish would be a Human Shaman.

entruil 08-28-2016 10:33 PM

Quote:

Originally Posted by Cen (Post 2348301)
Because Halflings were allowed Cleric, Warrior, and Druid, both ends of that hybrid scale, they were allowed to be Paladins and Rangers.

i get it and agree even if i dont necessarily agree with the final decisions... to me the key factor is time ... maybe live progression got that right in the sense of time and history/lore of how they became clerics/druids... (not really too familiar with it but the iksar shaman lore is what brings me to draw the comparison)...

am i wrong? didn't the iksar shaman develop out of years of... (this is what i cant remember and having a hard time finding relevant texts... i suspect its from my old kunark guide or something in-game, but...)

Videri 08-28-2016 11:55 PM

Quote:

Originally Posted by Cecily (Post 2348221)
It's just arbitrary game design decisions.

Sure...and in the creation of a game, someone has to decide these things at some point. But with our beloved Everquest, one sometimes wonders if some of these decisions could have been made better. :) No?

Also, what would you guys say to Barbarian ranger?? I can see it.

elwing 08-29-2016 12:02 AM

Without these arbitrary design decisions the game would be bad, all these and the assorted lore is what makes EQ great

LordRayken 08-29-2016 12:19 AM

Quote:

Originally Posted by Videri (Post 2348388)
Sure...and in the creation of a game, someone has to decide these things at some point. But with our beloved Everquest, one sometimes wonders if some of these decisions could have been made better. :) No?

Also, what would you guys say to Barbarian ranger?? I can see it.

I could see Barbarian Druid or Ranger, really.

Ivory 08-29-2016 02:26 AM

Why can't the server staff realize that the lack of gnome SKs/Paladins are tearing this server apart?!!?!? This thread is proof!! And I didn't even start it !!

fadetree 08-29-2016 08:31 AM

Nomes I don't care about. Halfling Rangers? Abomination. Seriously, I will kill on sight.

Bummey 08-29-2016 10:57 AM

Quote:

Originally Posted by LordRayken (Post 2347876)
Right, but there are no Gnome Clerics. Scientists of... Light? Life?


Sinzan Zizi is the most classic

https://www.youtube.com/watch?v=QR5y_VpHp8o

Quote:

Originally Posted by rollin5k (Post 2348279)
Barbarians shouldn't be rogues.

fully agree

maskedmelon 08-29-2016 04:52 PM

Artificial prohibitions on player choice are stupid. All hard race-class restrictions should be removed and replaced with meaningful in-game obstacles like the absence of trainers and lower starting factions for culturally unacceptable classes in starting cities. Could also be implemented as a class change system with the same elements. Lots of ways to do it and have it make sense rather than: THE LAWS OF THE UNIVERSE PRECLUDE THE POSSIBILITY OF ERUDITE BARDS, GNOME MONKS AND OGRE DRUIDS.

LordRayken 08-29-2016 06:52 PM

Quote:

Originally Posted by maskedmelon (Post 2348745)
Artificial prohibitions on player choice are stupid. All hard race-class restrictions should be removed and replaced with meaningful in-game obstacles like the absence of trainers and lower starting factions for culturally unacceptable classes in starting cities. Could also be implemented as a class change system with the same elements. Lots of ways to do it and have it make sense rather than: THE LAWS OF THE UNIVERSE PRECLUDE THE POSSIBILITY OF ERUDITE BARDS, GNOME MONKS AND OGRE DRUIDS.

I think class restrictions should be lifted for very select choices.

Of course, I also think it would be neat if Vah Shir were added in, but spawned in human cities or something, but that'll never happen.


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