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 We're playing a whole different EQ right now. Raids have 80 reapers, 30+ soullfires, 20+ charged mallets to hand out, and all kinds of tricks up their sleeve. No, it is not that hard. Yes it was hard back in the day because people were a lot less hardcore than they are now. No guild on EQClassic even comes close to the effort / time / dedication needed to raid Class C on P99. Who cares what some guild did or didn't do in 2000, I don't. I just want accurate numbers reflected. It wasn't meant to be harder.  | 
		
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 Like people said we had Yelinak wipes and it really was because of how many people would DC during fights. 
	How many clerics and rogues were present? Their hp totals can't be completely off. Maybe their AC... parse them on live.  | 
		
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 For the July 27 kill: The Avatar of War proved to be no match for the joint forces of Shock of Swords and Legacy of Steel in an epic battle that lasted for over 30 minutes. The attempt they had 2 weeks earlier, they had a joint raid with Shock of Swords and Paragons of Fury.  | 
		
 Would like a with an without primal parse on dis mob 
	P99 Beta and live, both  | 
		
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 [Fri Mar 06 22:39:21 2015] The Avatar of War hits Detoxx for 704 points of damage. [Fri Mar 06 22:39:21 2015] The Avatar of War hits Detoxx for 372 points of damage. [Fri Mar 06 22:39:21 2015] The Avatar of War tries to hit Detoxx, but misses! [Fri Mar 06 22:39:21 2015] The Avatar of War hits Detoxx for 704 points of damage. [Fri Mar 06 22:39:21 2015] The Avatar of War executes a FLURRY of attacks on Detoxx! --- [Fri Mar 06 22:39:22 2015] The Avatar of War hits Detoxx for 704 points of damage. [Fri Mar 06 22:39:22 2015] The Avatar of War tries to hit Detoxx, but misses! [Fri Mar 06 22:39:22 2015] The Avatar of War tries to hit Detoxx, but misses! [Fri Mar 06 22:39:22 2015] The Avatar of War hits Detoxx for 704 points of damage. [Fri Mar 06 22:39:22 2015] The Avatar of War hits Detoxx for 325 points of damage. [Fri Mar 06 22:39:22 2015] The Avatar of War hits Detoxx for 704 points of damage. [Fri Mar 06 22:39:22 2015] The Avatar of War executes a FLURRY of attacks on Detoxx! --- [Fri Mar 06 22:39:23 2015] The Avatar of War tries to hit Detoxx, but misses! [Fri Mar 06 22:39:23 2015] The Avatar of War tries to hit Detoxx, but misses! [Fri Mar 06 22:39:23 2015] The Avatar of War tries to hit Detoxx, but misses! --- [Fri Mar 06 22:39:24 2015] The Avatar of War hits Detoxx for 704 points of damage. So yeah, he's overtuned :cool: Just like the resist system is ridiculously overtuned right now (we should be resisting way more than 20% of Sontalak's fire AE and 50% of his fears with max FR/MR) but I like it that way for a bit more challenge. I just get irritated at people who bring up these vague classic memories and act like those should be some sort of proof standard. Lets also not forget class composition here is way better than on Live. We don't have raids full of Pal/Dru/Sk etc.  | 
		
 Need to post parses or stfu at this point 
	I'll dump what I got tonite But this prob needs a dev pal to get a good long parse Anyone got a lvl 60 warrior in abouts full Kael armor on live or on test? I can ask the faceless order pals for logs if maybe they got some from eqlive test with in era gear.  | 
		
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 His Atk Delay should be 1600 or 1700ms. Sure, you can say EQ is a game of basic math and statistics. How many times then in a 30-60 minute fight do you think Avatar of War is going to max quad/flurry/bash/kick a tank for at or just below his maximum HP and kill him? How many times is a cleric going to be half a second late or half a second early on Complete Heal? Quote: 
	
 The server has always been backwards in terms of difficulty. The game is tuned from easy to hard when it should be the other way around. I don't blame the devs at all though, its a very difficult task when some the main components of what made the formulas work on live are unknown. This is what I would start with: Increase all notable NPCs ATK Most hits would be for (DI-2) non Defensive and (DI-1) Defensive on a max Kunark AC value (DI-x) would raise x as AC is increased from BiS Velious gear Avoidance lowered depending on NPC/PC level difference Increase all notable NPCs AC DPS reduction of somewhere between 25% to 40% without Avatar 15% to 30% with Avatar  | 
		
 Well also your hit chance against something that many levels higher.. 
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