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-   -   An effort to make the pvp server more fun for everybody (/forums/showthread.php?t=157039)

Pikrib 07-08-2014 12:28 PM

Quote:

Originally Posted by no chewie dont (Post 1525931)
Not sure what red's average player needs more: variance or employment

employment

Elderan 07-08-2014 01:34 PM

Quote:

Originally Posted by Jib (Post 1525962)
would love to schedule a raid a day in advance expecting a boring hate clear, we port up and inny is up!

LOL if you think this is how variance works.

Feniggles 07-08-2014 01:38 PM

Quote:

Originally Posted by no chewie dont (Post 1525931)
Not sure what red's average player needs more: variance or employment

MOAR MERBS

Kergan 07-08-2014 02:01 PM

Quote:

Originally Posted by Jib (Post 1525971)
you need a new alias that you can pretend to be a new person again. I already know you agree with everything i say

That implies I've had another alias at some point. Also if I agreed with you I'd support your opinion, as I did with some of the other ideas people on the opposing side have posted. In fact I've been reprimanded on more than one occasion for not toeing the company line close enough.

TLDR Version: Bad troll is bad.

Kergan 07-08-2014 02:03 PM

Quote:

Originally Posted by Jib (Post 1525962)
would love to schedule a raid a day in advance expecting a boring hate clear, we port up and inny is up!

would make people come to raids even when they dont need stuff from the general trash, because there is a chance for a variance pop.

would get so much + pop for variance on the server!

It would be a shame that your startup guild would have to constantly get run out of any zone with a raid mob by the dominant zerg trying to make sure they get the raid loot they require for sustenance. Population would plummet.

Colgate 07-08-2014 02:08 PM

variance would bring MINIMUM 700 more players daily

fact

Rystar 07-08-2014 02:24 PM

Variance would do nothing as the guild with the biggest neckbeard will still get all the mobs.
If you actually want some of the raid targets start growing your beard and log on when they pop. No way variance will somehow get your people to log in for MORE hours to watch for the mob and even if you somehow did get them to log in to scout and find the mob up hours later, you would still get steamrolled before you could even get enough people on to contest for the mob.

Variance would do absolutely nothing for your cause but force Nihi to have more scouts online.

steve roberts 07-08-2014 02:29 PM

Quote:

Originally Posted by steve roberts (Post 1525879)
oh look, the guy that never pvps and logs in once a week for zerg pixels doesn't want variance.


Rystar 07-08-2014 02:32 PM

If I could just log in weekly I would probably be a better person, alas for the addictions we face in life~

mikemandella 07-08-2014 02:53 PM

Quote:

Originally Posted by Rystar (Post 1526145)
Variance would do nothing as the guild with the biggest neckbeard will still get all the mobs.
If you actually want some of the raid targets start growing your beard and log on when they pop. No way variance will somehow get your people to log in for MORE hours to watch for the mob and even if you somehow did get them to log in to scout and find the mob up hours later, you would still get steamrolled before you could even get enough people on to contest for the mob.

Variance would do absolutely nothing for your cause but force Nihi to have more scouts online.

Probably no point in asking this... but how will you "scout" for mobs with PVP happening?


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