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-   -   Out of the classes with some melee (/forums/showthread.php?t=142110)

Crawdad 03-06-2014 01:21 PM

Quote:

Originally Posted by Raymond (Post 1352848)
Pocket cleric? Boxing is against the rules. Someone needs to check out Meiva and his "pocket cleric"

http://wiki.teamfortress.com/wiki/Pocket_Medic

pocket =/= boxing. Pocket Cleric means you have someone who will take care of only you/follows you around/available whenever you need them. Similar yet different.

Also, Bard. Or Monk. Bards have enough tools to solo lots of silly thing, however, casters (Ghoul AM for example) are probably a bad idea. Maybe if you get lucky and can charm it to empty its mana pool first.

Monk because monks go from OP in Kunark to Silly OP in Velious.

Not sure why you're stuck on melee though.

koros 03-06-2014 01:24 PM

Bard >>>> SK > Monk.

Quineloe 03-06-2014 01:48 PM

Quote:

Originally Posted by webrunner5 (Post 1353032)
The ONLY reason a Shaman can solo melee mobs is because of slow. Most high end Shamans just root DoT mobs to death.

If a Warrior had a 70% slow like a Shaman they would be king shit soloing. Shamans have pretty bad melee stats compared to a Warrior, Ranger or Monk.

To answer the OP question. NO melee can really do dungeons solo even twinked. The Only one that can come close is a SK because of FD. A Monk would take forever to do it. Not enough tools compared to what a SK has. Snare, Fear, dots, pet, life taps, etc.

So I MAY say a SK to answer your question. A level 60 SK is pretty bad ass as a melee.

And a Bard is NOT a melee class. They are squishy as hell and hit like a girl. Their songs are their strength. Not melee. So if a song drops in a dungeon they are toast when they get hit.

Level 60 makes it pretty easy. Which bosses in Sebilis, Karnor's and HS can a SK realistically solo?

thieros 03-06-2014 02:07 PM

Quote:

Originally Posted by koros (Post 1353141)
Bard >>>> SK > Monk.


Calibix 03-06-2014 02:44 PM

Quote:

Originally Posted by Crawdad (Post 1353135)
Also, Bard. Or Monk. Bards have enough tools to solo lots of silly thing, however, casters (Ghoul AM for example) are probably a bad idea. Maybe if you get lucky and can charm it to empty its mana pool first.

Monk because monks go from OP in Kunark to Silly OP in Velious.

Not sure why you're stuck on melee though.

mez stun fear or face tank with resists?

http://wiki.project1999.com/The_ghoul_arch_magus

6500 hp. That's not a lot. Kunark named certainly have more hp, but even that doesn't make it impossible, just less margin for error.

lecompte 03-06-2014 03:16 PM

Quote:

Originally Posted by webrunner5 (Post 1353032)
The ONLY reason a Shaman can solo melee mobs is because of slow. Most high end Shamans just root DoT mobs to death.

Until you get to super high end, when the stuff is summoning you. Then you're tanking again :).

I think the OP has left the thread, never to return.

nilzark 03-06-2014 03:17 PM

SK does OK, but all suck.

Crawdad 03-06-2014 03:19 PM

Quote:

Originally Posted by Calibix (Post 1353339)
mez stun fear or face tank with resists?

http://wiki.project1999.com/The_ghoul_arch_magus

6500 hp. That's not a lot. Kunark named certainly have more hp, but even that doesn't make it impossible, just less margin for error.

Named casters definitely aren't impossible for Bards, they're just harder for Bards than for Any caster class. Bard as a melee class though, totally doable. Mez interrupt or Charm it/a neighbor and let 'em waste mana would be how I'd do it. Not entirely sure I'd want to fear kite in LGuk let alone a Kunark dungeon, just depends on the spot.

Calibix 03-06-2014 03:45 PM

Quote:

Originally Posted by Crawdad (Post 1353423)
Named casters definitely aren't impossible for Bards, they're just harder for Bards than for Any caster class. Bard as a melee class though, totally doable. Mez interrupt or Charm it/a neighbor and let 'em waste mana would be how I'd do it. Not entirely sure I'd want to fear kite in LGuk let alone a Kunark dungeon, just depends on the spot.

You could mez/mana drain if you wanted to go that route, although its not too hard to get to a point where you resist most spells anyway, so its usually better to let it cast.

Yep, fearing in a dungeon is a case by case thing. HS is perfect for it example. Lguk is a little more tricky, but the AM room is reasonable if your keep him in the square area. 3 ticks isn't that long, so its easy to control where the mob goes, and if its going to far just mez push it where it needs to be, mez and let it walk back to you, whatever.

webrunner5 03-06-2014 04:11 PM

I don't really think any of the Melee OTHER than a Bard can take on the big time Caster Mobs. But to be fair to Bards they can sort of Melee because they have Slow also. But it has been my experience after playing this game none stop for 15 years that the Bards I played were dangerous as hell to solo deep into dungeons because of Songs dropping, castors summoning etc. Characters that have FD or Enchanters using Charm, Mez or slow have a BIG edge in those situations.


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