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-   -   A fun set-up for a 3-4 player group? (/forums/showthread.php?t=99754)

falkun 02-25-2013 02:40 PM

Paladin and SK do similar melee DPS, but SKs can be large races (more STR = more melee), and they have better DPS with spells (none/undead only vs. DoTs/lifetaps). SKs also get better self-only utility. I love my paladin, but they got nothing to do on raids compared to SKs. Like enchanters, paladins thrive in groups, not raids.

Emphase 02-25-2013 03:15 PM

monk/shaman/druid/rogue
monk to tank with shaman slows/haste and buffs. druid for more buffs+ thorns and snare for when you want to fear kite harder mobs with 2 classes that can instill doubt.
also will have ports to get around , and rogue for dps and maybe some lock picking

Hailto 02-25-2013 03:21 PM

^ Agree. Besides the druid part, there is really no reason to ever have a druid in a group. Ports are nice though.

Psionide 02-25-2013 04:22 PM

rogue/wizard/enc/cleric

rsloans84 02-25-2013 05:01 PM

If any if your friends go bard i got old gear you can msg me on healsincoming my alt or attunement my bard whichever character im on ... Also have my druid brother that can help out with buffs etc add me to friends and ill help u guys

rsloans84 02-25-2013 05:03 PM

Id recommend cleric, sk, bard druid wizard or rogue

fugazi 02-25-2013 07:04 PM

We went for halfling warrior/rogue/cleric/druid =D a mob of the little furry guys looks hilarious and the xp bonus together with hide/sneak is quite nice.

Jaxsz 02-25-2013 07:28 PM

Very good group combo, only thing really lacking is the slows from a Shaman and the cleric and druid buffs are a bit redundant. I say exchanging Druid for Shaman would be a huge upgrade but the race thing would make it far less convenient, and not having ports would suck. Also wouldn't have snare then... shitty

fugazi 02-25-2013 07:52 PM

Exactly. Now we got to start together (almost lvl3!) and have SoW, teleports, resurrects and snares. The druid offers invis, the cleric has invis vs undead and the rogue can take care of corpse runs when needed. No slows suck, but in the end you can't do it all with just four ^_^

renegadeofunk 02-25-2013 07:52 PM

Monk/rogue/chanter/cleric is the strongest and most versatile combo. But in terms of most fun, that's up to each player.


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