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When I first started on this server on my druid there was a ranger that sent me a tell almost every time I logged on asking if I wanted to help get a group together. It was great, he'd do all the leg work of finding people and I'd port them to wherever we were going to level. He doesn't play anymore, and I don't remember his name, but he was never without a group. After a few groups like this, he had a lot of regular players he could make groups from too.
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Well based on your level. Maybe we could group up sometime. I have a solid group of players between 22-30 that I have been grouping with. I'm a 23 cleric. We have a 29 wiz and 29 ench for groups aswell. Would love to have a solid ranger for some good times :)
Send tell to Lambpar if your interested. |
If you can't consistently find groups in dungeon type zones, then move to outdoor zones and partner up with somebody. Find a necro or enchanter and provide snare/dps/pulling for fear-kiting and eliminate the pet penalty for them as a duo. I always prefer a duo over soloing any day...
It's a tough road as a ranger trying to get groups. I played one on live to 65... Selenia (Enchanter) Taimah (Ranger) |
I feel like every new player always rolls a ranger. Weird.
Best advice? Become best friends with a Necro. You snare, I fear, dot, and you and my pet can go at it to see if you can out damage jibekn. :p |
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We all roll rangers because they are fun hybrids, not because they are the best. In a dungeon exp group, the reality is you will get passed up a lot. Between the choice of a rogue and a ranger, very few people would pass up the rogue, and everyone is trying to maximize their own play time, which is understandable.
My advice would be to figure out some of the things that make rangers really fun, and put their utility to good use. Dungeons are great, but it's not exactly what rangers were made for. Rangers duo AMAZINGLY well with monks and rogues in outdoor zones, as well as enchanters and druids. That exp alone is better than most dungeon groups you'll ever get. At 45 you get Tolan's gloves and it's even better. Rangers are absolutely incredible pullers in outdoor zones. Show a group your pulling skills and I guarantee they will always want you. No one likes being grouped with some guy who pulls a mob, waits for it to die, then goes and grabs another mobs -- its inefficient. Rangers are not at all bad at soloing either if you figure out how to be efficient. If you're sitting around waiting for a group, figure out a solo spot that works for you (whether just an outdoor zone, a single respawning mob, etc). Do things to minimize your down time (only heal between med tics, use thorns and heals not nukes for most mana efficiency, etc) That being said, if you still want a dungeon group, try to make some friends where you are leveling and it should never be a big deal trying to find a group as long as they know you don't suck. |
My enchanter would duo with a ranger any day. You snare it, you get rid of the pet xp penalty. You pull. I do the rest.
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Rangers are great if they don't tank. One of the better pullers in the game with Harmony in outdoor zones. And pretty good DPS. But they are Paper Tanks pure and simple. But yeah with a Nerco outdoors killer combo.
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Don't understand the ranger hate when SK's get groups NP. People on this server tend to be kind of dumb about how they think xp works, even though a wiki is available.
Haven't seen the discrimination first-hand though. |
In an average group with sub-par dps rangers tend to bankrupt cleric mana if they're the main tank. Not to say I wouldn't want one as a cleric but its under certain conditions. It'll never happen but they should take the hybrid penalty off rangers, would help them a ton :)
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