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Except if the newcomer doesn't ask CC and refuses to relocate to one of the other camps he can claim the mob and loot with FTE. GM reasoning was "if you left the camp for any reason you left it up for grabs." Quote whatever you want, this happened a week ago and the GM made the decision. So expect to have to remain at your camp or at the very least land FTE. It's not guaranteed to belong to the original camper, no matter what those rules say.
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If that room was cleared, and he didn't ask anyone for the next pop, and the owner was back in time for the spawn, he was stealing that guy's camp plain and simple.
Nobody's saying the GMs (or more likely a guide) are perfect. Next time try referring them to the rules specific to your situation; it can help sometimes. |
How about just the simple "don't be a dick" rule. If more people were semi-polite and followed that one, discussions like this one would be less frequent.
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We were doing Frenzy camp last night and wiped when I pulled too much shit from the Lord room. A couple of PLers set up in the camp while we did our CR, we worked out a deal, everyone was happy. |
What's so hard to understand about what Slave (and the rules he linked) is trying to say here?
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How do you not see that "Camps, Defined" is more like "Camps, Kind-of Sort-of Defined-ish"? The "don't be a dick" rule is all well and good, unless one person doesn't follow it to the same extent as the other person. Who is being the dick? The guy who is trying to camp lord, magus, and frenzy at once, or the guy who is trying to take over frenzy when he shows up to a cleared frenzy room with no one at the spawn? |
100 bucks says the GMs will enforce a "if you aren't physically at the camp, then anyone else who stumbles into that camp is free to claim it" because it is ridiculously simple to understand, follow, and enforce.
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AFK camping is different from what you are suggesting Tecmos. AFK camping is when you AFK and have a pet kill mobs for you, not even returning for the named/ph spawns. You are allowed to AFK between spawns as long as you are physically present and ready to engage when the mob pops. You can kill Frenzy and leave your computer for 27' 59'' and if you are ready to engage Frenzy again when he respawns it's all good.
You are right about the GM's choosing to side with whoever was physically at the camp, or at very least you are correct in that it does happen occasionally. As I've stated before, this situation just happened to me recently. Slave, you are probably right that quoting specific rules in that situation might aid the original camper as well. All I am trying to do is inform anyone interested in this detail that they are not guaranteed the camp just because the rules seem to indicate as such. I expected to be awarded the right to choose between my camps. That was not the case. I also lost the GM petition. This was because I was not physically present when the newcomer stumbled into the room. To recap, named/ph was not spawned, I was back in time, I told the newcomer I was camping it, he initiated FTE as I was typing to him the situation for the 3rd time and telling him he was wrong. I petitioned the GM, and I lost. Do I disagree with the GM? Maybe, but that's irrelevant. Recap: expect to have to be present, and make sure you land FTE, or be ready to make a big federal case about it. |
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