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It was actually harder to accomplish raid tasks as CSG, a zerg by most accounts, because with that many players, a few aren't going to be paying attention and others aren't going to follow directions well, if at all. Some would push Vulak incorrectly, right into a wall or corner, preventing the interrupt. Others would turn VS, push Iki over the tank only for them to be backstabbed, etc. In certain ways, raiding is easier with a leaner force. But whether a guild is big or small, raid loot has always been just a matter of time, which these servers have offered far more of than classic did. Smaller guilds will see less opportunities at the hardest targets and BiS, so they also don't have the most realistic shot at specific loot; for larger guilds, the opposite holds true, with harder targets being killed more regularly, but the loot itself being divvied out among more players, requiring greater personal investment to obtain x, y, z. |
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The GMs refused to change natural respawn meta in the years after Vanquish quit so the #2 guild who competed in Fear only on natural respawns joined the #1 guild when their numbers began to wane post Quarm/THJ/Pantheon launches.
Magically, this move woke the GMs up to try different metas. This was the 16th year of CSR doing too little too late on the Project 1999 Blue server. |
Riot was a mistake right at the get go. Guild should have been called CorPSe as it was a merge of Core and Paradiggum Shit.
Fuse is another bland title...im sure ratclaw hands Arcler cooked it up. By the way, is that nasally little carebear still at 99% RA? |
Zergling guild that's worse then TMO or doljo ever was. Have had the worst experince with <Fuse> across the board since they formed. Easily worst folks going all the way back to 2013. On one had I like them being contained in one place. On the other, I don't like being trained by them over and over and am not a fan of the smarmy holier then thou attitudes that seem common amongst them.
That being said a small fraction of them are nice folks. Many such cases. |
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Guild 1 gets some raid targets Guild 2 attempts to compete Guild 2 realizes its a numbers meta Guild 2 merges or partners with Guild 3 Guild 2/3 gets some raid targets Guild 1 makes fun of them for being a zerg Guild 1 realizes its a numbers meta Guild 1 merges or partners with Guild 4 Guild 2/3 makes fun of them for being a zerg . . . etc |
<Fuse> broke the mold, though, Yendor.
Guild 1 got most of the raid targets. Guild 2 got some others. Guild 3 started building steam. Guild 1 and 2 merged to make the largest guild in server history just to beat Guild 3. |
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