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jolanar 01-19-2024 10:00 AM

It's funny Monk's cant solo well past 50 without epic and fungi, but somehow Rogues needing epic and fungi to solo is this huge insurmountable barrier.

fortior 01-20-2024 10:06 AM

Quote:

Originally Posted by jolanar (Post 3670443)
It's funny Monk's cant solo well past 50 without epic and fungi, but somehow Rogues needing epic and fungi to solo is this huge insurmountable barrier.

??? who says monks can't solo well past 50 without epic and fungi?

Jimjam 01-20-2024 10:42 AM

Quote:

Originally Posted by jolanar (Post 3670443)
It's funny Monk's cant solo well past 50 without epic and fungi, but somehow Rogues needing epic and fungi to solo is this huge insurmountable barrier.

Quote:

Originally Posted by fortior (Post 3670608)
??? who says monks can't solo well past 50 without epic and fungi?

Monks desire fungi/epic to solo well.

Rogues need fungi/epic to have a chance to solo at all.

fortior 01-20-2024 04:05 PM

yeah exactly, monks are a perfectly serviceable solo class pre fungi as dozens of monks have shown during classic and post kunark launch before the first fungi or epic was even acquired

Videri 01-20-2024 05:32 PM

OP, hopefully you’re getting the picture that:
• you can totally main a rogue, regardless of era
• rogues level vastly better in groups than solo (so play your rogue, but be proactive and outgoing and form groups)
• you will need friends, groups, and eventually a guild (and they need you)
• for greater efficiency and ease, it may also be helpful to have a “farm character,” such as a necromancer or enchanter, to farm items and platinum for the rogue.

What’s your take so far, OP?

enjchanter 01-21-2024 02:47 AM

Youll be fine leveling in groups but when you hit 60 outside of raids youre basically not useful for anything that produces value

You wont be able to solo and any group that produces plat wont be taking a rogue.

Lowako 01-21-2024 04:20 AM

Quote:

Originally Posted by enjchanter (Post 3670691)
Youll be fine leveling in groups but when you hit 60 outside of raids youre basically not useful for anything that produces value

You wont be able to solo and any group that produces plat wont be taking a rogue.

can confirm as someone who mained rogue a long time ago. the best plat farming strats on rogue include logging into your friends character and using them to make plat or making your friends PL you on a better class

fortior 01-21-2024 10:14 AM

luckily an enchanter in 2k worth of tunnel gear can keep you flush

Snaggles 01-21-2024 12:05 PM

Quote:

Originally Posted by Jimjam (Post 3670614)
Rogues need fungi/epic to have a chance to solo at all.

A turnkey epic is 30k. Not until HK greens out does any class have an issue killing a blue solo. 2,000 hps nobles drop quick.

A fungi is 150hps a minute. It doesn’t take a minute to kill a blue though recovery might be an issue waiting for a repop (7 mins sitting at 55 is only 350 hp back; a Fungi or Iksar tunic would help a lot). A myro bp is expensive but will heal 800hp a minute. Rogues can use a Locustlure (caps at 35% slow) or even Spine Break which is 6p an application and a 50% slow. Every HK guard is an average between FS and plat of 7.5p.

If you are deciding between a monk or rogue it’s better to think what the end goal is. Outside “dps” they have fundamentally different roles. Without battle bind-wound monks solo ok but not to the broken level of before. They are more camp and gear limited than knights.

jolanar 01-21-2024 02:55 PM

Quote:

Originally Posted by Snaggles (Post 3670727)
2,000 hps nobles drop quick.

So do 2k hp rogues :D.


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