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-   -   XP penalty really that nasty? (/forums/showthread.php?t=41573)

Troy 07-03-2011 02:00 PM

zomg I generalized an extremely specific question to add more detail so that the thread might be relevant to more than 1 person, the horror!

Yes, Caridry won't get left behind as long as his friend never ever plays without him. You are correct. You win the internet.

Csihar 07-03-2011 02:09 PM

Quote:

Originally Posted by Troy (Post 326882)
You win the internet.

But does he win your affections?

maestrom 07-03-2011 02:27 PM

Quote:

Originally Posted by Estu (Post 326599)
In a group, the EXP penalties/bonuses are split amongst the group members so that everyone levels at the same rate. So you won't have to play your SK any more than he plays his shaman.

This is not true.

If you both start at 0 experience and every time you get experience, you are grouped your friend will start to pull away pretty early. The EXP penalty does not affect how much EXP you RECEIVE from killing a monster, it only affects how much EXP you need to be the next level.

Also, EXP is distributed according to EXP totals. So if you have 1000 exp, and your friend has 500 exp, you will get more EXP per kill than your friend will.

Lets take a look at it. You start an SK and your friend starts a shaman. I haven't done the math so i don't know the true EXP values or their relative distances from one another so I will use nice round numbers here to illustrate the mechanics and this model should not be used to calculate the real values of exp given/required.

Lets assume an SK (with exp penalty) needs:
0 exp to be level 1,
120 to be level 2,
240 to be level 3,
360 to be level 4,
480 to be level 5,
600 to be level 6.

A shaman (in this model, no exp penalty) needs:
0 exp to be level 1,
100 to be level 2,
200 to be level 3,
300 to be level 4,
400 to be level 5,
500 to be level 6.

If you are both starting together at 0 exp and ONLY exp together, exp totals will always be the same so exp will be divided evenly between the two of you. So lets say you've gone out and killed a few monsters and now you both have 110 experience. The shaman will be level 2, but the SK will still be level 1, even though the EXP totals are the same. You kill a few more monsters and now you each have 340 experience. The shaman is level 4, but the SK is still level 3. And finally, after a few more monsters, both of you have 500 exp. The shaman is now level 6, but the SK is still level 4.

When people talk about the hybrid exp penalty being shared with the group, they are typically grouping with a hybrid at or near their level. As we have seen in the model above, a level 6 SK has much more total experience than a level 6 shaman, and since exp is distributed in proportion to your exp total, the hybrid will draw off more exp from a mob than a similarly leveled shaman. The good example is gravity. EXP totals determine how strong your gravity is, when a mob dies, the person with the strongest gravity gets the most EXP, 2nd gets the 2nd most and so on down the list.

Hope this helps.

Messianic 07-03-2011 02:33 PM

Quote:

Originally Posted by Caridry (Post 326611)
that REALLY eased my mind, now do i really want to be a pain in his ass by going ikky SK? =P

It's really worth it at level 60 if you're going to play a good deal. The regen rates - feigned, sitting, or standing, are distinctly higher for Trolls and Iksar than they are for other races.

Quote:

Originally Posted by Monkly Business
Regen Rate (Human): 7 sitting, 5 FD, 4 standing
Regen Rate (Iksar): 18 sitting, 14 FD, 12 standing

http://www.monkly-business.net/index...geid=abilities

Iksar and Troll have the same Regen.

Slave 07-03-2011 02:49 PM

Quote:

Originally Posted by maestrom (Post 326902)

Lets assume an SK (with exp penalty) needs:
0 exp to be level 1,
120 to be level 2,
240 to be level 3,
360 to be level 4,
480 to be level 5,
600 to be level 6.

A shaman (in this model, no exp penalty) needs:
0 exp to be level 1,
100 to be level 2,
200 to be level 3,
300 to be level 4,
400 to be level 5,
500 to be level 6.

Actually it would be much worse than that, hybrids having a 40% exp penalty and not 20%.

Feachie 07-03-2011 03:12 PM

crosspost because i think it's relevant. such graphs!

http://www.project1999.org/forums/sh...2&postcount=25

Estu 07-03-2011 03:41 PM

Quote:

Originally Posted by maestrom (Post 326902)
This is not true.

If you both start at 0 experience and every time you get experience, you are grouped your friend will start to pull away pretty early. The EXP penalty does not affect how much EXP you RECEIVE from killing a monster, it only affects how much EXP you need to be the next level.

Also, EXP is distributed according to EXP totals. So if you have 1000 exp, and your friend has 500 exp, you will get more EXP per kill than your friend will.

Lets take a look at it. You start an SK and your friend starts a shaman. I haven't done the math so i don't know the true EXP values or their relative distances from one another so I will use nice round numbers here to illustrate the mechanics and this model should not be used to calculate the real values of exp given/required.

Lets assume an SK (with exp penalty) needs:
0 exp to be level 1,
120 to be level 2,
240 to be level 3,
360 to be level 4,
480 to be level 5,
600 to be level 6.

A shaman (in this model, no exp penalty) needs:
0 exp to be level 1,
100 to be level 2,
200 to be level 3,
300 to be level 4,
400 to be level 5,
500 to be level 6.

If you are both starting together at 0 exp and ONLY exp together, exp totals will always be the same so exp will be divided evenly between the two of you. So lets say you've gone out and killed a few monsters and now you both have 110 experience. The shaman will be level 2, but the SK will still be level 1, even though the EXP totals are the same. You kill a few more monsters and now you each have 340 experience. The shaman is level 4, but the SK is still level 3. And finally, after a few more monsters, both of you have 500 exp. The shaman is now level 6, but the SK is still level 4.

When people talk about the hybrid exp penalty being shared with the group, they are typically grouping with a hybrid at or near their level. As we have seen in the model above, a level 6 SK has much more total experience than a level 6 shaman, and since exp is distributed in proportion to your exp total, the hybrid will draw off more exp from a mob than a similarly leveled shaman. The good example is gravity. EXP totals determine how strong your gravity is, when a mob dies, the person with the strongest gravity gets the most EXP, 2nd gets the 2nd most and so on down the list.

Hope this helps.

Valid point. Solution: you and your friend both hit level 2 separately, then group from then on and level at the same rate.

Caridry 07-03-2011 06:16 PM

we will probably be leveling up to 10-15 on our own, then merging... i dont know, i just dont want him to leave me in the dust when we are leveling together.... and i still want a good opportunity to play my necro.

Slave 07-03-2011 08:24 PM

Quote:

Originally Posted by Estu (Post 326943)
Valid point. Solution: you and your friend both hit level 2 separately, then group from then on and level at the same rate.

Lol I think someone failed math.

Quote:

Originally Posted by Caridry (Post 327008)
we will probably be leveling up to 10-15 on our own, then merging... i dont know, i just dont want him to leave me in the dust when we are leveling together.... and i still want a good opportunity to play my necro.

Solution: you play approximately 40% more than him. Plus necro.

NenshouStar 07-03-2011 08:37 PM

Quote:

Originally Posted by maestrom (Post 326902)
This is not true.

If you both start at 0 experience and every time you get experience, you are grouped your friend will start to pull away pretty early. The EXP penalty does not affect how much EXP you RECEIVE from killing a monster, it only affects how much EXP you need to be the next level.

Also, EXP is distributed according to EXP totals. So if you have 1000 exp, and your friend has 500 exp, you will get more EXP per kill than your friend will.

Lets take a look at it. You start an SK and your friend starts a shaman. I haven't done the math so i don't know the true EXP values or their relative distances from one another so I will use nice round numbers here to illustrate the mechanics and this model should not be used to calculate the real values of exp given/required.

Lets assume an SK (with exp penalty) needs:
0 exp to be level 1,
120 to be level 2,
240 to be level 3,
360 to be level 4,
480 to be level 5,
600 to be level 6.

A shaman (in this model, no exp penalty) needs:
0 exp to be level 1,
100 to be level 2,
200 to be level 3,
300 to be level 4,
400 to be level 5,
500 to be level 6.

If you are both starting together at 0 exp and ONLY exp together, exp totals will always be the same so exp will be divided evenly between the two of you. So lets say you've gone out and killed a few monsters and now you both have 110 experience. The shaman will be level 2, but the SK will still be level 1, even though the EXP totals are the same. You kill a few more monsters and now you each have 340 experience. The shaman is level 4, but the SK is still level 3. And finally, after a few more monsters, both of you have 500 exp. The shaman is now level 6, but the SK is still level 4.

When people talk about the hybrid exp penalty being shared with the group, they are typically grouping with a hybrid at or near their level. As we have seen in the model above, a level 6 SK has much more total experience than a level 6 shaman, and since exp is distributed in proportion to your exp total, the hybrid will draw off more exp from a mob than a similarly leveled shaman. The good example is gravity. EXP totals determine how strong your gravity is, when a mob dies, the person with the strongest gravity gets the most EXP, 2nd gets the 2nd most and so on down the list.

Hope this helps.

http://wiki.project1999.org/index.ph...perience_Works


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