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-   -   Deciphering Combat Stats on P99 (/forums/showthread.php?t=389704)

ewjax 08-13-2021 12:11 PM

Very nice, thank you for doing this!

I seem to recall back on Live, where I played a ranger, that the equations for max / magic hit numbers for BOWS was essentially the same as presented here, except replace STR with DEX.

What I can't remember is if that was true from the beginning or a later change. Do you have any information on whether that is true on P99?

cd288 08-13-2021 12:26 PM

Quote:

Originally Posted by ewjax (Post 3346112)
Very nice, thank you for doing this!

I seem to recall back on Live, where I played a ranger, that the equations for max / magic hit numbers for BOWS was essentially the same as presented here, except replace STR with DEX.

What I can't remember is if that was true from the beginning or a later change. Do you have any information on whether that is true on P99?

I'm guessing no one has looked into parsing that because bows aren't a viable source of DPS regardless

matticas 08-13-2021 12:45 PM

Great point, I'd love to see bow parse numbers worked out. How does DEX, STR, bow stats, Trueshot disc, and whatever else affect dps with a bow?

Tricket 08-13-2021 12:49 PM

Quote:

Originally Posted by meathook (Post 3345413)
Hi guys,
I am asking the community to help me add to it. If you have any questions or comments, please let me know.

Hail.

A note for Bards and DEX. In addition to frequency of weapon proc and (allegedly) increasing the rate at which weapon skills increase, DEX also reduces the chances of a Bard's note being 'missed' and ending the song.

This is noted in the Wiki for Bards, where I did a simple 100-song test with and without equipment. As I explained there:

"In a test comparing 100 songs on a 60 bard with 100 base DEX, 7 notes were missed. On geared 167 total DEX, 131 songs before a single note was missed."

Hope this helps.

T

Zwieback 08-13-2021 05:26 PM

you need help!

Quote:

Originally Posted by meathook (Post 3345413)
Hi guys,

one of my passion projects over the last few months has been figuring out how combat stats work on P99. Here is the link to my findings:

https://drive.google.com/file/d/1RnF...GyoVWvZTZ/view

I am asking the community to help me add to it. If you have any questions or comments, please let me know.

Cheers!


Dokuton 08-15-2021 06:56 AM

Meat, thank you so much for providing this to the community. I've been wanting a nerd to provide results like this for ages! Looking forward to any future findings, especially AC tests. If Iksar racial AC at 60 (35ac?) is adding upwards of 7%+ mitigation, that's a pretty significant bump and could really challenge the Ogre is best debates.

Wharfrat 08-15-2021 10:52 AM

Quote:

Originally Posted by meathook (Post 3345413)
Hi guys,

one of my passion projects over the last few months has been figuring out how combat stats work on P99. Here is the link to my findings:

https://drive.google.com/file/d/1RnF...GyoVWvZTZ/view

I am asking the community to help me add to it. If you have any questions or comments, please let me know.

Cheers!


Wharfrat 08-15-2021 10:56 AM

Just one comment.
Thank you!

Skuz 08-16-2021 02:16 AM

Prolly safe to say CHA is a dead stat as well.

greenspectre 08-16-2021 03:17 AM

I just wanted to jump in here and point out that the PDF has a line:

Here is my parse of a cliff golem beating me off

I have so many questions.


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